Football/Soccer Session (Moderate): TRAINING PLAN WC 15/8/22

Profile Summary

Marcus Mitchel
Name: Marcus Mitchel
City: Barnsley
Country: United Kingdom
Membership: Adult Member
Sport: Football/Soccer
Football/Soccer Session Plan Drill (Colour): 1. Arrival Rondo

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Football/Soccer Session Plan Drill (Colour): 1. Arrival Rondo
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1. Arrival Rondo

Objective: Improve ability to keep possession but also find second line (miss a player) and third line (pass through defenders) passes.


Set Up - 10x10 grids with either 4 (3 v1) or 6 (4 v 2) players


Rules - When a players causes possession to be lost (Defender gets the ball or the ball goes out of play) the player replaces a defender in the middle.


Coaching Points:



In Possession (Attackers)

  • Good movement off the ball to provide the player with the ball passing options.
  • Good movement off the ball to draw the defender to create more space for the team mate with the ball.
  • Quick pass when a team mate is free as moving the ball quickly tires the defence quickly.
  • Good Quality Passes - 1st line (closest team mate), 2nd line (Miss the closest team mate) and 3rd line (Play to though defenders to a team mate at the other side of the grid) passes.

Defenders

  • Positional Intelligence - Optimum position to cut out the pass and pressure the player with the ball
  • Team work (when defending with a partners) - Optimum positions to cut to hem in the player with the ball and cut out passing options
  • Decision Making - When to stand a player up and when to try and nick the ball
  • Defending Stance - Low centre of gravity. Watch the ball rather than the player.  

Football/Soccer Session Plan Drill (Colour): BO1 - Build & Overload

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Football/Soccer Session Plan Drill (Colour): BO1 - Build & Overload
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BO1 - Build & Overload

LEARNING OBJECTIVE - Build Overloads

GAME

In Possession - Players can move into any of the three sections


Out of Possession - Players can only defend in the areas they have been placed in

COACING POINTS


In Possession

  • Step into zones to create overloads
  • Movement off the ball - Create triangles and diamonds to provide options for the player on the ball
  • Body Shape - Receive on the half turn and look to go forward
  • Speed of Play - Change tempo as you play through the thirds
  • Defensive Third - Calm, Take Touches, Patience
  • Middle Third - Play quickly, Play forward, Limit passes
  • Attacking Third - Quick and minimal touches - 1 to 2 passes and look to get the shot off quickly
PROGRESSION
  • Defender can follow one attacker
  • Different number of passes per zone - Defence 5, Middle 3, Attack 2




Football/Soccer Session Plan Drill (Colour): Attack & Defend 3

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Football/Soccer Session Plan Drill (Colour): Attack & Defend 3
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Attack & Defend 3

Attack & Defend 3

  • Defender drives out then plays into the attacker
  • The attacker must score but must go through the gate 1st

Football/Soccer Session Plan Drill (Colour): BALL MASTERY 2

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Football/Soccer Session Plan Drill (Colour): BALL MASTERY 2
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BALL MASTERY 2

BALL MASTERY 2

1. Play will start with everyone on the pitch with a ball focussing on dribbling

2. Right close dribbling then left. - 1 min each.

3. Then into Protection Turns - Right and then Left - 1 min each

4. Then Forward Skills. Step Overs, Right and then Left - 1 min each.


Game


Equal Teams

Pass Through the cones for 2 points
Dribble through a gate and then back through the same gate for 5 points.


Coaching Points


Focus on Passing, Receiving and Support Play.


Changes of Direction and Intention - Change from Protection Turns to Forward Skills


Football/Soccer Session Plan Drill (Colour): Match Challenge 1

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Football/Soccer Session Plan Drill (Colour): Match Challenge 1
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Match Challenge 1


1st Game - 5 mins of normal football


2nd Game - 5 mins of TIME BOMB (Looking to improve speed of play). Players have 5 secs on the ball. If longer then BOOM, they are out of the game for 15 secs.

3rd Game - 5 mins of FOUR TO SCORE (Looking to improve Possession & Passing)  - Four passes equals a goal


4th Game - 5 mins of TAKE ON (Improve attacking confidence in 1 v 1 situations) - In the attacking half if a player takes a player on and scores a goal it counts as 3 goals


Animation Controls (PCs, Macs, Laptops):

Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop

Back/Forward: Drag timeline button