Football/Soccer Session (Academy Sessions): Switching play

Club Logo

Pro-Club: FAW Coach Ed

Martin Jones

Profile Summary

Martin Jones
Name: Martin Jones
City: Wrexham
Country: United Kingdom
Membership: Adult Member
Sport: Football/Soccer
Build 3D sessions in seconds
Access to 1000’s of sessions
Professionalise and modernise your coaching
Used by the world’s best coaches
US$
75
per year
Join today

Description

Switching Play :Understand when and how to switch the point of an attack based on the pressure applied from the opposition


Football/Soccer Session Plan Drill (Colour): Set up

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.

Football/Soccer Session Plan Drill (Colour): Set up
Save Image: Football/Soccer Session Plan Drill (Colour): Set up Create Video:

Set up

Switching Play 


Switching Play :Understand when and how to switch the point of an attack based on the pressure applied from the opposition.

  • Make pitch big maintain width 
  • Decision making when to make the switch
  • Who can switch 
  • Exploit space 
  • Ball speed 



Football/Soccer Session Plan Drill (Colour): Ball manipulation

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.

Football/Soccer Session Plan Drill (Colour): Ball manipulation
Save Image: Football/Soccer Session Plan Drill (Colour): Ball manipulation Create Video:

Ball manipulation

Ball manipulation 

Use part of what we have build save moving cones 


30 secs players play free show skills 


Give the session to players what move shall we work on - Make it position specfic fw - def - Mid - 


Number up each player - Call number they must drive to the other box, point for the one who get there first 

linked to session - Securing first touch and playing forward quickly


Football/Soccer Session Plan Drill (Colour): Technical Warm up

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.

Football/Soccer Session Plan Drill (Colour): Technical Warm up
Save Image: Football/Soccer Session Plan Drill (Colour): Technical Warm up Create Video:

Technical Warm up

Warm Up - Switching play 

If 12 we can have 2 groups - Players start in-between red cone and Yellow Mats 

Aims -

Highlight Playing forward In Midfield,

Opening Body to receive on back foot

Breaking Lines

Central players (B) Movement to Recieve the Ball In Space

Organisation 50 x 30 (Two stations If High Numbers)

A pass to B - B aims to be in-between Mannequins opens Body Plays Pass to C - B follows passes and Joins back of que - Meanwhile A will arrive into middle (B) ready to recieve Pass from C then drill continues

Progression

Commination from B when playing to A or C (i.e 1 - 2)

player B Drives in to A or C on receiving ball

B plays Back to A OR C and makes an overlapping run


Football/Soccer Session Plan Drill (Colour): Techincal

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.

Football/Soccer Session Plan Drill (Colour): Techincal
Save Image: Football/Soccer Session Plan Drill (Colour): Techincal Create Video:

Techincal (10 mins)

Receiving Under Pressure - Way of 

Make sure pass is bunch in if it on 

Eye contact and then bunch pass in 

Scan before receive 1st touch is vital 

Consider where the first touch is going

Organisation

4 Grids 8x8 Marked out two team position as per screen

Ball Start in Grid with Two same colour - 1 Ball Moving Clockwise Other Moving Anti Clockwise Players Follow pass

Encourage Player Scanning and Movement, and To receive on Back Foot

Mechanics - On Toes - Eye on the Ball - Get In Line With Ball

Progression - Can bunch Pass in, Combinations

Challenge - Each Player Has 10 Points- Lose a Life every time they Miss Place Ball Lose a life

Team Challenge - 2 Mins How many Passes can you Complete.


Football/Soccer Session Plan Drill (Colour): Switching play activity

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.

Football/Soccer Session Plan Drill (Colour): Switching play activity
Save Image: Football/Soccer Session Plan Drill (Colour): Switching play activity Create Video:

Switching play activity

3 teams of 4 

Focus on changing the point of attack.

One defenders from the middle zone enters the yellow zone 


Football/Soccer Session Plan Drill (Colour): Activity 2

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.

Football/Soccer Session Plan Drill (Colour): Activity 2
Save Image: Football/Soccer Session Plan Drill (Colour): Activity 2 Create Video:

Activity 2 (15 mins)

Key Factors

- Recognising the angle of the closest pressure and playing away from it - first touch

- Selection of body angle and foot surafce to move away from the pressure

Organisation

- 4v4 + 4

- Receive the ball in the centre from an outside player and get it to another outside player without losing possession for a point

- Play 90 seconds then rotate one team out for the neutral players

- Continue rotations every 90 seconds


Football/Soccer Session Plan Drill (Colour): SSG

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.

Football/Soccer Session Plan Drill (Colour): SSG
Save Image: Football/Soccer Session Plan Drill (Colour): SSG Create Video:

SSG (15 mins)

SSG

Players (NO GK) begin just playing a game as normal for 1.30min Inside the Yellow Area and can Only Score inside the Marked Area 20 x 5

Coach now includes a progression that each team cant shoot until they have played 5 passes between them

After a further 2mins the coach places a few gates within the pitch with flats and now challenges the players to pass through a gate to a team mate for an extra point whilst continuing the 5 passes before a shot

The next progression is 1 player from each team is allowed in the shaded channel and if someone manages a 1,2 with this player the team get a point

The final progression is yellow cones are removed so there is no channel and we are playing to the white cones with the red corners still in place, team will score 2 points if a player recieves a pass whilst inside either of the corner zones at the end you are attacking

Progression / Regressions / Challanges

Is Area size to Big? Or too small Adjust accordling

Or Challange Players To make area to small

Challange Individuals to 1 Touch

Limit Touches if Players are comfatable at passing to 3 then 2 touch ( Or If one team perform better than the other)

Increase Num of Passes before Shooting to 7

Area/zone close to Goal can only scorce in first Time shot


Football/Soccer Session Plan Drill (Colour): Specific Practice

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.

Football/Soccer Session Plan Drill (Colour): Specific Practice
Save Image: Football/Soccer Session Plan Drill (Colour): Specific Practice Create Video:

Specific Practice

SPECIFIC Out of possession Switch of play


Welsh Principles 


Defend the Switch of Play :Understand when and how to stop a switch of play based on the pressure applied by the defending team


Show away from goal - Stop switch of play - protect the spaces between the lines.

Framing: Defending the switch of play 

Focus: understand when and how to stop the switch of play based on the pressure applied by the defending team

Objectives: Force Wide, pressure on the ball, keep play predictable, leave furthest player. 

Organisation

- Session planned for 15 players in total 

- Area size (total) = 3-quarter pitch practice

Out  Possession Team – Blues (Managed)

Set up in a 1-4-2- formation (representative of a 1-4-4-1-1)

In Possession Team – Red (Coached)

Set up in a (GK) 1-4-2-1 formation (representative of a 1-4-4-2)

Explanation:

- The attacking team (Blues) are set up with a front 4 (2 wingers and a 2 CF) and two central midfielders with 1 CB.

- The defending team (Reds) are set up with a goalkeeper, a back four and 3 midfielders.

- Play will start (and restart) from the GK/neutral player for Blues 

- If the defending team win possession, they can score by counter attacking and playing into the two small target goals or the server.

HOW?

- The coach will work with the Reds OUT POSSESSION

Structure

8 minutes specific

Feedback
Interventions
Walkthrough
Coaching process

KEY COACHING POINTS – 

Out of possession (Coached):
Force direction of play
Defend narrow
Leave the furthest player/s
Stop the switch

In possession (Managed):

Playthrough, around or over the opposition
Ball speed
Weight of pass
Specific
Use of width and depth
Direction of pass
Movement to receive

Challenges, Targets and Conditions:

The conditions are full width and up to the mini goals. The targets for the blues are the wide zones either side of the
practice and the mini fixed goal. The challenges are the blue team MUST switch play before scoring.
The red team out of possession MUST fill 2 out of the three zones when defending leaving the furthest player/s. The reds are also
challenged with scoring from a counter attack by breaking lines.


Football/Soccer Session Plan Drill (Colour): GENERAL

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.

Football/Soccer Session Plan Drill (Colour): GENERAL
Save Image: Football/Soccer Session Plan Drill (Colour): GENERAL Create Video:

Learning Objectives

Technical Technical
To develop technical passing skills to help switch play in possession
Technical Tactical
To understand the different ways we can switch play in possession
Technical Physical
Game-realistic practice will induce game realistic physical outputs from the players
Technical Psychological
To develop decision making skills regarding switching play, such how to position as a team to switch play effectively
Technical Social
Nomination of the team captain and communicating during the session, both require social interaction

GENERAL (15 mins)

FAW 'Principles of play


Working with the Red team and managing the Blue team

Red Team

Attacking/In Possession: Make the pitch big, who can switch?, Speed of the switch, Maintain width, 



Blue team - Defending/Out of Possession: Force direction, Defend narrow, leave furthest player, stop the switch 

ORGANISATION:

Area Size - 25m x 35m (LxW)

Timings - 3 x 4 Minute Block (1 minute rest in between)

- 2 teams of 6 players each (Blue & Red) plus a magic man (Maverick)

- 4v4 with 2 players from either side in opposite corner

- Player who passes ball into corner to swap 

KEY FACTORS:

- Play begins with the coach passing a ball into play

- If the ball leaves the field of play play restarts with the coach rolling a new ball into play

- Free play to start, try to gain level/ability players are at.

- Potential condition - Both teams must have at least 1 player in each box at all times. 

COACHING INTERVENTIONS:

- 1st intervention - Use a walk-though to demonstrate how teams in possession can switch play from one side, to the other. Demonstrate both playing directly from one side to the other, with one pass, and by going through/around, either to the left or right. Explain that the first method is quicker, but the 2nd method is safer.

- 2nd intervention  - Use a walkthrough to demonstrate how in possession teams should position themselves - Explain that when in possession, teams should have 2 players in both halves and one player 'Floating'. Further demonstrate how this makes switching play directly to the scoring boxes easier, as the team in possession have more players to aim for in these dangerous areas. 

- 3rd intervention  - Issue a challenge to both teams - When switching play can this be done via 1 touch passing? Explain that this will make the switch of play quicker, giving the defensive team less time to organise themselves.

- Use drive-bys with players who are slow to react in attacking transitions. Encourage these players to get into a good position really quickly, once their team regains the ball, in order to give the defenders less time to get into good defensive shape

Conditions, Challenges, Targets

1. Players must try and switch play to find target player

2. Limited touches for team (defending) to move ball quickly

3. Blue team In possession team have 8 seconds to find target player or handover possession

4. +1 point for switch of play, +3 points for switch of play using all players

Key Points

In possession:

Move the ball quickly to opposite side through midfield or miss pass & Make the pitch big - width and depth

Out of possession:

Narrow and compact, Force direction of play, Cut out passing options and prevent switch, Leave furthest player & Desire to regain possession

What ifs


if blues are sitting in how can we switch? Create angles deeper passes.

If blues are pressing - Can we move the ball quickly, pass and move always looking for angles.

Interventions

Coaching Process, Concurrent & Terminal Feedback, Walk Throughs


Football/Soccer Session Plan Drill (Colour): Specific

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.

Football/Soccer Session Plan Drill (Colour): Specific
Save Image: Football/Soccer Session Plan Drill (Colour): Specific Create Video:

Specific

Specific - 10mins - 17 players

2x blocks of 4 mins

Organisation

- Full width of the pitch (approximately 60 yards) x 50 yards long (depends on age of players and)

- Wide channels 10 yards wide x 65 yards long

- Three mini goals positioned as shown (two in the wide channels and one central)

- Footballs to be positioned in reds mini goals.

Reds v Blues (7v7 + red/Blue goalkeeper + 1 Magic Man (Black)

Red 11v11 formation: 3-5-2 in possession / 5-3-2 out of possession

Blues 11 v 11 formation: 3-4-3

Red fullbacks (7-11) are encouraged to use the wide channels to provide width.

2x Red player can enter the Flanks mainly 7 - 11 Red to provide the width as much as possible. with FB supporting behind. 

1x Blues can enter the flanks once the reds have gain possession in flanks.

Instructions

Ball will start from a Goalkeeper server by Mini goals, who plays into Reds. Reds look to attack the goal.

If the ball goes out of play the play will resume from the server goalkeeper.

When the Blue win possession their aim is to try and score in mini goals ASAP

If Red switch Play reward is a extra Goal/point.

Coaching Points

Reds In Possession

- Red wingers (7&11) maintain width to create space centrally and to create an option for the switch of play. 2-3 red look to support wingers. Blues asked to stay narrow and Leave furthest player

- Movement off the ball - angles to create space to receive the ball(variation in the way they receive based on the opposition – Trying to utilise(8) or CB to make the switch initially

- Speed/weight of passes -

- Patience - do not force the switch. Be patient with the ball and vary the type of switch; one pass/multiple passes

Blue Out of Possession 

 - Protect central areas by being compact 

- Blue will be encouraged to press the ball

- Leave the furthest player

 Interventions

Concurrent

Terminal

Coaching Process / Walk Throughs

Specific - 10mins - 15 players

2x blocks of 4 mins

Progression 

Must switch play before score

Blues can you break the line when regain possession of the ball.


Build 3D sessions in seconds
Access to 1000’s of sessions
Professionalise and modernise your coaching
Used by the world’s best coaches
US$
75
per year
Join today

Animation Controls (PCs, Macs, Laptops):

Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop

Back/Forward: Drag timeline button