Daniel De Wet
Name: | Daniel De Wet |
---|---|
City: | Ridge Meadows |
Country: | Canada |
Membership: | Adult Member |
Sport: | Football/Soccer |
This Sessions focus is to build on previous Concepts and bring them into more game realistic situations. This week with the focus being on Playing with Width
We learn two more new Concepts specifically related to this playing principle, while still using the others:
Immediate Width
- On the Ball - Look to play wide option immediately if it is available
- Off the Ball - If you are a wide player, get wide immediately (Guide for wide players: Get Wide, Get Up, Check Back)
&
Switch Play
- Moving the ball from High Pressure flank to Low Pressure flank
- Retain and Switch
- Do Not Skip
Supporting Underneath
Backfoot Ball Control
Two-Touch Football
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Why Play with Width?
The main reason we want to play with Width is to create Time and Space for our teammates across the pitch.When playing effectively with Width, it forces your opponents to react to your teams actions with more intensity, and this can result in disruption of their defence.
When the defence is disrupted and organization lost, we get TWO key things:
- More 1vs1's in the wide channels - directly related to creating more goalscoring opportunities
- More space between channels - allows for depth penetration and potential elimination of an opponents whole defensive line
Aim of Activity:
To teach players to use the Width and when to Switch the point of attack.
Patience and Quick Execution is Key - My personal Playing Principle in AO - Switch and Stretch till they Snap
Key Concepts:
1) Immediate Width
On the Ball - Look to play wide option immediately if it is available
Off the Ball - If you are a wide player, get wide immediately (Guide for wide players: Get Wide, Get Up, Check Back)
2) Switching Play
Moving the ball from High Pressure flank to Low Pressure flank
by Retaining and then Switching the Ball around to the other side
Do Not Skip Players
3) Supporting Underneath
4) Backfoot Ball Control
5) Two-Touch Football
Activity:
This basic activity is to create a picture for players, and to give a feel for the concepts we want to see.It is a relatively low pressure environment, but Intensity and Quality of Actions are key for success.
Maximum 3-touches on the ball for Attacking players
The Aim of the Activity is to Split the defenders and Go from Low to Deep with a penetrating Depth Ball Pass (Blue Line) and then back again.
Ball can go to outside Flanks, and around to end players, but flank players cannot play to each other at this time.
Red players CAN contest all the players, even past the lines, but they should focus on shaping and defending the middle of the pitch.
Scoring and Rotation:
Scoring
- Attacking team needs to go from Low to Deep to get a point, every pass through the middle is 1-point. Going on the outside you get only 1-point, for every four switches through the flanks.
- Defensive team needs to win it to get 1-point, they then play it to the opposite end and the activity keeps going.
Rotation
- Let them play 2-3min and then rotate
- Flank Players to Ends, Ends to Defence, and Defence to Flanks.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Why Play with Width?
The main reason we want to play with Width is to create Time and Space for our teammates across the pitch.When playing effectively with Width, it forces your opponents to react to your teams actions with more intensity, and this can result in disruption of their defence.
When the defence is disrupted and organization lost, we get TWO key things:
- More 1vs1's in the wide channels - directly related to creating more goalscoring opportunities
- More space between channels - allows for depth penetration and potential elimination of an opponents whole defensive line
Aim of Activity:
To teach players how to Create Width, when to best use the Width and when to Switch the point of attack.
Patience and Quick Execution is Key - My personal Playing Principle in AO - Switch and Stretch till they Snap
Key Concepts:
1) Immediate Width
On the Ball - Look to play wide option immediately if it is available
Off the Ball - If you are a wide player, get wide immediately (Guide for wide players: Get Wide, Get Up, Check Back)
2) Switching Play
Moving the ball from High Pressure flank to Low Pressure flank
Retain and Switch
Do Not Skip
3) Supporting Underneath
4) Backfoot Ball Control
5) Two-Touch Football
Activity:
Attacking team should be numbers up on the defending team. Numbers can be manipulated, depending on your attendance. Coach can even jump in goal pending numbers. If you have more than 11 (as in the example), I suggest rotating them with the attacking waves, and only swap defence every =/-5min.
The Yellow side channels are there as a guide for Wide players, we want them to get as close to the touchline as possible when providing Width, so the aim is to be in that channel when receiving the ball
Ball gets played in from one side to Blue team
Blue team Attacks the big goal
Blue should attempt to keep possession and play patiently till either:
Gaps open in the middle
There is a clear 1vs1 in the flanks - take on opponent
Red defends and attempt to score on Counter in the Pugg nets
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Keep the same spacing and setup as the Width AO Activity, and just turn it into a 5vs5+1 Game
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Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
Two-Touch Passing Warm-Up
Passing Pattern to Introduce Several Concepts that can help during the Attacking Organizational and Attacking Transitional Phases- Two-Touch Football: Control-Decision-Action
- Backfoot Ball Control: Foot Furthest Away from the Ball
- Supporting Underneath: Giving an easy passing angle behind a player
- Connect and Stretch: Checking to, to become a passing option, but after collecting it, give it back and make a run to stretch the opponent
Focusses on controlling the ball, connecting and then moving to stretch the play
Explain the flow and just let them apply it, when you start seeing a decent flow do a coaching point. Then let it flow again till that coaching point starts coming through again, before going on to the next coaching point etc.
Coaching Points 1) Two-Touch Football 2) Supporting Underneath 3) Backfoot Ball Control 4) Connect and Stretch
Minimum 5 players per pattern, Max 8, so setup multiple stations to help create more actions and learning opportunities.
With 6 or more, two balls can also be used at the same time to bring more intensity (start with one at each end).
You can also progress it into a competition by getting stations to compete, by asking them to see who can complete a certain amount of cycles first.
See Animation for flow of activity