Federico Sanmartin
Name: | Federico Sanmartin |
---|---|
City: | Oakville |
Country: | Canada |
Membership: | Adult Member |
Sport: | Football/Soccer |
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Set Up: half field at North Park. Two mini goals situated at half field, on either side of the center circle. Supply of balls in the back half of the center circle.
Players: two teams - 6 blue attackers and 5 red defenders. One GK.
Description: Blue plays 6v5 vs. Red. Play starts with service at center. Blue score on the main goal. Red can win the ball and counter attack on the mini goals. First to five wins. Then switch sides and reset. Play for 30 minutes with two breaks. Rotate players every few minutes so that all play.
Progression: Add an extra red defender.
Questions: How can we find or create openings to play forward and score? How can we force the opponent to make errors?
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Set Up: Half field at North Park. Balls along the outside and in the goals.
Players: 2 teams - 8 outfield and 1 goalkeeper for each team on field. Players manage any substitutions.
Description: Play 9v9 (including GK). All regular rules apply, including retreat line. Each team plays 1-4-1-3. Perhaps some coaching over, but otherwise allow for free play. One "halftime" of 5 minutes.
Questions: How can we find or create openings to play forward and score? How can we force the opponent to make errors?
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Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
Play Phase: Intentional Play (20 mins)
Set Up: Two 30*20 grids; two mini goals per grid. Supply of balls behind each net.
Players: 4 teams of 4-5 players.
Description: Free play with throw ins. Play 4v4 or 5v5 including GKs. LOTG. Play for 20 minutes wtih one break.
Progression: create a "winner's field". Teams want to be playing on that field near the end.
Questions: How can we find or create openings to play forward and score?