Name: | Pat Staunton |
---|---|
City: | SEATTLE |
Country: | United States of America |
Membership: | Adult Member |
Sport: | Football/Soccer |
How and When to execute combination play (dummies / give and go / overlap)
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Activity:
Diamond Passing Pattern
Player 1 passes into 2 who then drives inside while player 1 overlaps and recieves ball and passes to 3. Player 3 performs a give and go with player 4 and then passes to player 5
Players move onto the next cone they were previously at.
Coaching Points:
Quality of Pass
Variety of Surfaces
Use of Outsdie when passing after overlap
Change Speed/Direction
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
3 v 3 w/ neutral to endzone
Teams score by either passing or dribbling into the endzone. If numbers allow, add a neutral to create numbers up.
Coaching points
- team shape (width and depth)
- How to execute combinations
-When to execute combinations
- Pass vs dribble
- Where is the space to exploit
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Endzone game
Teams score by either receiving the ball in the endzone or dribbling into the endzone. (Players cannot be waiting in the endzone)
Coaching points:
- Creativity in possession
- Movement off the ball
- Decision making in how to exploit space
- Switch play to opposite wide midfielder with speed
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Regular Scrimmage
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Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
2 player combination with Target players (10 mins)
Activity:
Ball starts with the target player on the outside. They play the ball into the attacking players who combine and then play into the oposite target player. 1 minute per group. A point is score everytime they play the bal from one target player to another. Switch target players and attackers.
Progression: set patterns ( dummy / give and go / overlap etc )
Progression 2: add defenders who are passive and can only intercept
Progression 3: 2 v 2 to target players
Coaching Points:
Creativity
Body position
Variety of surfaces
Communication
Angle and Distance of suport
Team Shape
Overlaps / Give and Go / Dummy