Name: | Ryan Bjelland |
---|---|
City: | San Antonio |
Country: | United States of America |
Membership: | Adult Member |
Sport: | Football/Soccer |
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Skill Training:
*Positioning games with Two touch as a mandatory requirement. First Touch to control the ball away from defender and the second to pass the ball.
* Player numbers and grid sizes will depend on attendance numbers and capability of groups.
* These positioning games can range from 4v1 3v1 5v2 and 5v2 ranging from easiest to most difficult.
Conditions:
* Once the pass has been played, the player must move 2-3 meters to support the reciever.
* Play "what you see" and play it early, look to recieve the ball back.
Player Tasks:
* Position yourself so you can see the ball and your next target.
* Know what you will do before you receive the ball.
* Move the ball with your first touch away from danger and into space.
* Support your team mate after you pass.
* Player awaiting pass to make eye contact and show the passer where you want it. Make a call, communicate.
* Pass to go to feet or in front of player.
Progression
* The coach can make the exercise more challenging for the players by simply decreasing the space or easier by making the grids bigger. We could limit touches and by adding passive defenders to simulate pressure, it becomes more realistic.
* Coach can ensure ball keeps moving to enforce player to take first touch into space rather than stopping the ball.
Hidden Learning:
* Looking for switch/split – "Killer Pass"/through ball, Create angles off ball/passing lanes, 1v1 or Taking first touch past a player and Game awareness.
Player tasks remain the same in a 5v2 and 4v2 only with a higher intensity having the extra defender
Possible Coaches remarks:
* Move to support as the ball moves.
* Make angles or Passing lanes.
* Keep your body open so you can see the ball and your next option/s.
* Move the ball away from danger with your first touch.
Progression
* The coach can make the exercise more challenging for the players by simply decreasing the space or easier by making the grids bigger. We could limit touches and by adding passive defenders to simulate pressure, it becomes more realistic.
* Coach can ensure ball keeps moving to enforce player to take first touch into space rather than stopping the ball.
* Introduce feints to disguise your intentions.
*5 v 2 - Add a condition in that makes the players in possession move outside the grid before coming in to recieve the ball.
Competition
* Which defenders can force the most mistakes in one minute?
* Which attackers can put together the most consecutive passes between the group within a minute?
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
*6 Orange v’s 6 Yellow.
*25mtr x 30mtr area.
*2 touch Minimum.
*Spare balls at either end.
Explaination: Players playing/ Coaches watching!
*6 v 6 on two grids with a total of 24 players.
*Players can only take two touches!! Minimal touches forces the players to have a good first touch in order to move the ball away from defenders to set up for a pass.
*Disallowing direct play forces the players to have a good first touch in order to move the ball away from the defender/s and keep possession!
*To score a point Red need to play a "bounce pass" off the end zone and get the ball to the opposite side and play another bounce pass.
Step up/Down:
*Difficulty can be altered by increasing/decreasing grid size
*Adding a joker for overload to attacking team
*Player number rules per half, (#9 and #3 of each team can only remain in a designated half to ensure a 4 v 3 in the play out half zones and so on. Number of passes before allowed to cross half way could also determine difficulty of Skill Game.
*These changes and more can be added or removed as long as we keep the focus on our session objective being First Touch!
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Skill Intro (15 mins)
Core Skill: 1st Touch.
Specific Aspect: In this session I aim to improve the quality of a player’s First Touch. After receiving, look release the ball early whilst maintaining possession.
Key Principal: Effective Possession.
Player Tasks: Know where you want to play next.
-Position yourself so you have the minimal amount of touches before you release. Try for two or three touches.
-Make a checking run or feint before you receive.
-Try to face forward as you receive and pass forward.
-Position yourself so you can see the next target.
-Keep the ball moving.
-Support your team mate after release.
-Communicate with your team mate. Point or call.
Organisation:
-3 Players per grid. Adjust numbers to suit.
-Ball at either end. 2 balls per grid.
-Grid sizes to suit age and ability.
-After each exercise, swap players roles. Approximately 3 minutes each.
Explanation/Progression:
-A ball with each player at either end.
-Player in the middle grid is looking to receive the ball and release early using a good first touch to maintain possession.
Combinations: Player to take 1st touch out of center grid and return pass.
Drop a ball at one end. Player in the middle now looks to receive turning within the area to play to opposite player. Keep your first touch within the area!
Add a ball to either end. Middle player now looks at taking first touch out and running with the ball to outer player. Outer player moves to middle and replicates with the opposite player as per diagram.
Change roles every 1 – 3 minutes.Encourage use of left/right foot, inside / outside.
Player actions:
-Know where you want to play next.
-Position yourself so you can see both players, (Passer and the Receiver). Forward facing positions!
-Check over your shoulder.
-Show the player where you want the ball and call for it.
-Keep the ball moving.
Progressions:
-Make middle area bigger/smaller.
-Lengthen/Shorten the whole area.
-Limit the touches.
-Have the passer act as defender placing pressure on receiver after making his/her pass.