Football/Soccer Session (Academy Sessions): Switch the point of Attack

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Rob Scott

Profile Summary

Rob Scott
Name: Rob Scott
City: Canberra
Country: Australia
Membership: Adult Member
Sport: Football/Soccer
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Description

Session Objective:

In this session we want the players to understand that switching the point of attack to the side we have better numbers, or better field position, means we have more time and space to play and attack. Players should be able to do quick math on the run, recognise and create overloads, and move the ball quickly, with short sharp passes, or long direct passes.


Football/Soccer Session Plan Drill (Colour): Setup

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Football/Soccer Session Plan Drill (Colour): Setup
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Setup

Set Up: 1/2 field

14 (+1 GK) Players

  • 14+ balls
  • 12 yellow cones
  • 8 red cones
  • 7 bibs
  • 4 white pancakes
  • 2 mini bow nets
  • 1 full size goal

 

 

 

 

Player Coaching Points:


Football/Soccer Session Plan Drill (Colour): Passing patterns

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Football/Soccer Session Plan Drill (Colour): Passing patterns
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Passing patterns (10 mins)

14 players

Set Up:  bibs to make two teams, 4 cones mark a 12x12m square, with pancakes centrally and back from sides of square. 2+2 spare balls needed, (extra in goals)

 

Instructions: Players stand behind pancakes and pass to the side where they have the MORE (or same id needed) teammates or a "numbers advantage", then move to where there's least team mates.

 

Variation/Progression: 

UP: limit touches, make square smaller, time limit, competitive "catch the other team out"

DOWN: Unlimited touches, make square larger, and slow movements of running players after their pass

 

Key Coaching Points: Players should try and keep good ball speed, with the ball never stopping, unless to change direction. the game could also be adapted to have the person who has just made a pass, press the ball carrier on the other team, until they have released the ball. The Coach can choose to all the ball to be played to an "even numbered" side if the game need to be adjusted. The coach can also let players "cheat" by moving whenever they want to a different side.

 

Player Coaching Points: 

Do your math and figure out where the ball is going BEFORE you receive it. 

If you have more numbers in your group, call the ball, and help make the decision for the ball carrier.

Call the ball before they receive it

"Beside" and "Beyond" are the calls that should be made to call the ball

Scanning and listening for calls will help make decisions faster.

Fast ball speed is a must


Football/Soccer Session Plan Drill (Colour): Positioning game

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Football/Soccer Session Plan Drill (Colour): Positioning game
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Positioning game (10 mins)

"JAIL BREAK"

 

Instructions: 

BP players are guards 

BPO are convicts

BALL is the key to unlock the jail

Guards should keep the key moving around, not letting the convicts steal the key

If the key is stolen, it should be passed to the holding cell to free the rest of the inmates

If inmates are freed, they lock the guards in the cell and the game continues

 

Variation/Progression: 

Start with just 1 convict out and another is freed every 5 passes. count how many passes total.

UP: let more 2 out each time

DOWN: keep more in cell longer

 

Key Coaching Points: 

Players should try and keep good ball speed, with the ball never stopping, unless to change direction.

adjust the tempo of the game as needed using time and touch constraints.

Remind players to use correct words (Beside, Between, Beyond, Beneath)

 

Player Coaching Points:

 

Do your math and figure out where the ball is going BEFORE you receive it.

If you have more numbers in your group, call the ball, and help make the decision for the ball carrier.

Call the ball before they receive it

"Beside" and "Beyond" are the calls that should be made to call the ball

Scanning and listening for calls will help make decisions faster.

Fast ball speed is a must

Aggressive press to win the ball

Win the ball back ASAP


Football/Soccer Session Plan Drill (Colour): Game training

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Football/Soccer Session Plan Drill (Colour): Game training
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Game training (20 mins)

 

Instructions: 

The play always starts from the GK. 

BPO team may ONLY defend in 2 channels - central and ONE of the wide channels. 

If a goal is scored in a mini goal, the teams switch directions, 

 

Variation/Progression:

4 goal game over the half field if no GK available

switch GK's with their teams if 2 GK's are playing

 

Key Coaching Points:

Players should try and keep good ball speed, with the ball never stopping, unless to change direction.

adjust the tempo of the game as needed using time and touch constraints.

Remind players to use correct words (Beside, Between, Beyond, Beneath)

 

Player Coaching Points:

 

Do your math and figure out where the ball is going BEFORE you receive it.

If you have more numbers in your group, call the ball, and help make the decision for the ball carrier.

Call the ball before they receive it

"Beside" and "Beyond" are the calls that should be made to call the ball

Scanning and listening for calls will help make decisions faster.

Fast ball speed is a must

Aggressive press to win the ball

Win the ball back ASAP


Build 3D sessions in seconds
Access to 1000’s of sessions
Professionalise and modernise your coaching
Used by the world’s best coaches
US$
75
per year
Join today

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