Name: | Coach JJ Esparza |
---|---|
City: | Bellflower |
Country: | United States of America |
Membership: | Adult Member |
Sport: | Football/Soccer |
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Key Factors
Opposition Principles
Organisation
Conditions
1. Max two touch for players outside blue square
2. Max of three touches for players inside (unless we are working on them beating a player)
3. No thrown ins
4. If possession is lost, then restart at the end where the ball came from in that phase
Scoring
5 points: if ball is moved from A to C through B in 2 passes
3 points: 3 passes or more
2 points: if passes requires players on outside
Progressions
1. Add forward player into defenders zone to put more pressure on CBs when in possession
Block A: Positioning On and Off The Ball
When CB has the ball, the CMs should not be moving towards them as this will close down space. They should look to play as high up as possible (especially the ACM). The two DCMs should be wide. The wide players outside should not be beyond the halfway line - in this session we operate them as FBs
CMs can take passes into feet where they are and therefore need to shield & protect the ball well. They can also push high and then look for passes into the space they have now created (push marker back and move to receive thus creating space)
Block B: Body Shape to Receive, First Touch, First Time Pass
Players need to be on their toes with open body to receive. Are they using body shape to play a quick pass or do they want to receive and take opposition on.
Block C: Passing Angles
Multiple angles
a. Square on = pass back to CBs
b. Sideways outside = pass to FB
c. Sideways inside = looking for option of combination play or seeking pass through
d.
Block D: Movement of all players and 3rd Man Movement
a. Can we play to a CM who plays to another CM who then makes that pass forward
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4vs4 Variationen:
1. Mit diagonalen Anspielern (max 2 Kontakte)
Coachingpunkte: Boxverteidigung und Boxangriff
2. Mit neutralem Spieler, über den das Angriffsrecht aktiviert wird
Coachingpunkte: Tiefenläufe und Tiefenläufe verteidigen
4x75 sec, danach Felderwechsel.
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Switch Point Rondo
-3 Teams - One Defending/2 Attacking Groups
-5 Passes switch through the wide neutral/play across/2 touches.
-Round 2 - ability to switch back across through to the other side for 2pts.
-Round 3 - Outside can now be pressured/opening up split through middle for 3pts.
-Head Up/Hips Open/Detail With the pass, lead team mate - play correct foot. Basics.
6x3 Minute Games.
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Finishing: Off of a pass
Organization:
As shown
Objective:
For players to work on and improve their shooting (finishing) off of a pass.
Description:
#1 and #3 Player A passes to Player B. Player B passes back into the path of the run of Player A (marked with a flat marker for the younger players, as a visual reference- painting a picture). Player A then shoots to goal.
#2 Player B starts hiding behind the mannequine, and decides which of the two flat markers to move to. Player A passes to wherever Player B moved to. They then move forward to the opposite side of the mannequine. Player B then plays a pass back in behind to Player A's run forward. Player A then shoot on goal.
Coaching Points:
-Head up-scanning.
-Good weight/direction of receiving touch.
-Good weight/direction of pass.- pass to proper foot
-Shot with intention to score.
-Good positioning with movement to create shape,and open (create passing lines).
-Good body orientation to play.
-Move (step) to receive.
-Move (step) to pass.
-Timing of movement.
-Timing of pass.
-Communication: verbal, physical, visual
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Rondo (2v2+4N) (15 mins)
Ruudumäng 2v2 mängijat sees ja väljas 4 toetavat mängijat. Ruudu suurust ja puudete arvu võib vastavalt tasemele muuta. Jaga mängijad 2 ruutu.
1 seeria vaba arv puuteid - kokku 8min (2`+2`+2`)
2 seeria2 puudet
Iga paar mängib 2min siis vahetab välimisi paari kaupa.