Football/Soccer Session (Academy Sessions): Attacking Overloads 3v2 (7v7)

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Pro-Club: Penn Fusion Soccer Academy

James Morris

Profile Summary

James  Morris
Name: James Morris
City: Philadelphia
Country: United States of America
Membership: Adult Member
Sport: Football/Soccer
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Football/Soccer Session Plan Drill (Colour): Play Phase

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Football/Soccer Session Plan Drill (Colour): Play Phase
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Learning Objectives

Technical Technical
All technical elements
Technical Tactical
Decision making on and off the ball, Where to make runs to create overloads
Technical Physical
Attacking runs to create overloads
Technical Psychological
Reacting quickly to game scenerios
Technical Social
Working as a team, communication to receive the ball at the correct moments

Play Phase (15 mins)

3v3 Play Phase

Introduce key words to theme of session.

How can we create a 2v1 or a 3v2?

Can you run beyond a team mate?

Where is the space to receive the ball?

Be creative with and without the ball

Attack the opposition at speed


Football/Soccer Session Plan Drill (Colour): 2v1 Choice

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Football/Soccer Session Plan Drill (Colour): 2v1 Choice
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Learning Objectives

Technical Technical
Quality of pass, timing, weight and accuracy. 1v1 dribbling skills. Finishing
Technical Tactical
Movement on and off the ball to create overloads. Staying onside
Technical Physical
Willingness and desire to make runs in behind defenders. Dynamic powerful movements
Technical Psychological
Vision, head up, creativity with and without the ball
Technical Social
Working in 2's

2v1 Choice (20 mins)

Play begins with a decision from the red player to pass the ball to the blue or the yellow player.

Which ever color they pass to they then work together in a 2v1 against the other color that did not receive the ball to score in the mini goal at the opposite end of the field.

Rotate each teams starting position every 3-4 minutes.

Coaching Points

  • What type of runs can you make to create a 2v1?
  • How can your movement effect the defenders positioning?
  • Attack the defender at pace
  • Decision making on and off the ball
  • Should you pass, dribble or shoot?
Progression
  • Make the game directional and add a second defender who recovers from behind the player that receives the ball to make the game a 2v2.
  • Can you score a goal in the 2v1 situation before the recovering defender makes it a 2v2 situation?


Football/Soccer Session Plan Drill (Colour): Game Situation 3v2  3v3

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Football/Soccer Session Plan Drill (Colour): Game Situation 3v2  3v3
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Learning Objectives

Technical Technical
Passing, Dribbling and Shooting. Playing one or two touch based upon the situation. Commit defenders
Technical Tactical
Creating space, decision making on and off the ball
Technical Physical
Running beyond team makes to create overloads in attacking areas. Change of speed and direction.
Technical Psychological
Vison, head up, recognizing space.
Technical Social
Working as a team.

Game Situation 3v2 3v3 (20 mins)

Play starts with the red striker checking in to receive the ball from one of the two players underneath them.

The other two reds then run into the game to create a 3v2 situation against the two blue defenders.

The Red team attack the main goal with the Goalkeeper and attempt to score as quickly as possible.

The Blue team attempt to win the ball and score in the two mini goals in and around the half way line.

Once the 3v2 has ended with a goal, shot on target or a miss, the Blue player on the side of the field starts a new attack going the other way creating a 3v3 transitional moment.

Rotate players / teams every 3-4 minutes.

Coaching Points

  • Can we find the spare player at the correct moment to create chances to score?
  • How can we unbalance the 2 defenders?
  • Attacking runs to pull defenders out of position
  • Willingness to run beyond the striker when needed
  • Use of the width to create space for attacking runs in behind
  • Strikers ability to link play or turn and shoot
  • Decision making on and off the ball


Football/Soccer Session Plan Drill (Colour): Conditioned Game

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Football/Soccer Session Plan Drill (Colour): Conditioned Game
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Learning Objectives

Technical Technical
All technical attributes.
Technical Tactical
What type of run can create a numbers up situation when the numbers are even? Diagonal or straight?
Technical Physical
Attacking runs, changes of speed and direction with or without the ball.
Technical Psychological
Staying switched on when the ball goes out of play.
Technical Social
Working as a team

Conditioned Game (20 mins)

Overload Transition Game

Players play a normal match 6v6 format. The key to this game is when a ball goes out of play. Lets say the blue team kicks the ball out of bounds the player must chase that ball, in the meantime the red team can get a ball from any of the 8 cones on the side of the pitch and begin a new attack from that position. The player who chased the original ball must place that ball back on top of / next to the cone that was just used to start the new attack. Can the team take advantage of the numbers up situation while it lasts?

Progression

  • If the team in the transition scores while the player who is chasing the ball is off the field of play they get 3 points instead of 1. This encourages teams to attacker quicker and use the overload advantage to score goals.
  • Ball must be taken from which ever half the ball has gone out in to make it more challenging.
Coaching Points
  • Can we find the spare player at the correct moment to create chances to score?
  • How can we unbalance the 2 defenders?
  • Attacking runs to pull defenders out of position
  • Willingness to run beyond the striker when needed
  • Use of the width to create space for attacking runs in behind
  • Strikers ability to link play or turn and shoot
  • Decision making on and off the ball


Build 3D sessions in seconds
Access to 1000’s of sessions
Professionalise and modernise your coaching
Used by the world’s best coaches
US$
75
per year
Join today

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