Hockey Session (Under 14s): Week 1

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Rachel Dawson

Profile Summary

Rachel Dawson
Name: Rachel Dawson
City: Charlottesville
Country: United States of America
Membership: Adult Member
Sport: Hockey
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Hockey Session Plan Drill (Colour): Field Layout

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Hockey Session Plan Drill (Colour): Field Layout
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Field Layout


Hockey Session Plan Drill (Colour): Red / Green

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Hockey Session Plan Drill (Colour): Red / Green
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Red / Green

Red Light, Green Light

Focus: Ball Carry Position, Acceleration and Deceleration (Goalkeepers can do this exercise as an agility and fitness session)

Set Up: 

  • Set Up Four Cones in a Line 5yds in between each cone
  • Each Line of Cones is 5yds away from the next line. 
  • Athletes line up in between two lines of cones
  • Each Line has a ball
  • Set Up Enough lines so that each line has 2-3 athletes per line
Coaching Principles:
  • Push Left Hand away from the body (Super hero punch)
  • Sit your hips low to the ground - Stay low
  • Check up, eyes up
  • Keep your stick on the ball (Stuck like glue)
  • Breakdown feet to decelerate / keep active to accelerate
How to Run:

Athletes run to cone line and stop the ball and wait for the signal to run to the next cone line with the ball. You can do relay races and competition to this exercise. Add in skills for athletes to learn. 

Drill Progression:
  • On Coaches signal - Accelerate to the next row of cones, then stop. Repeat to the next row, until the last row. After the last row athletes will turn and accelerate back home. The next player will go
  • Coach can begin with an audio signal (call or whistle). To improve vision, use a visual signal
Drill Progression :
  • At the stop athletes can drag right and left. On signal must accelerate to the next cone.
Drill Progression:
  • Athletes Track on Angles based on where the coach points

Drill Progression:

  • Athletes carry Ball Backwards to create attack space forward (this could be a "yellow" signal)

Hockey Session Plan Drill (Colour): Tracking Skill

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Hockey Session Plan Drill (Colour): Tracking Skill
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Tracking Skill

Shuttles

Focus: Ball Carry Position, Tracking on Angles, Getting Feet Around

Set Up: 

Coaching Principles:
  • Push Left Hand away from the body (Super hero punch)
  • Sit your hips low to the ground - Stay low
  • Check up, eyes up
  • Keep your stick on the ball (Stuck like glue)
  • Keep Ball in a Triple Threat Position
  • Ball goes through the gates, feet go to the outside of the gate
BALL 1: TOP OF THE CIRCLE

Player 1 Passes to Player 2 - Player 2 Tracks around the cones on either side, and through the center for a shot on goal. Player 2 stays for the next two balls

BALL 2: Right Baseline

Player 3 carries the ball through the gates. (Ball goes through the gate, feet go around the outside). Player 3 Passes to Player 2 who is at the near post to score a goal. Player 3 Stays.

Ball 3: Left Baseline 

Same as Right Baseline, but Player 2 and 3 are in to score the goals.

SHUTTLE LINE

If group sizes are too big, add an additional shuttle line that does not go to goal. But incorporates the same principles. Ball Through the Gate, Feet Around


Hockey Session Plan Drill (Colour): Numbers

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Hockey Session Plan Drill (Colour): Numbers
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Numbers

Numbers:

  • Every Attacker has a ball, and a number from 1-3. Attackers can move forward, backwards, and side to side.
  • Defenders stand in the middle of the grid. Defenders can only slide from side to side.
  • The defenders call a number and the attackers try to make it to the other side. If the defender touches the ball, the attacker becomes a defender. 

Hockey Session Plan Drill (Colour): 1v1 Continuous

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Hockey Session Plan Drill (Colour): 1v1 Continuous
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1v1 Continuous

*No Backswing if going to goal

Set Up 25x15 area - Goals in the center at both ends

Balls Start in Both Corners with Attacking Lines

Defenders Start on Both Sideline lines

Attacker starts the ball and plays a 1v1 against the defender in the game. If defense wins the ball, they try to score in the goal. Play until the ball goes out of bounds or is done. 

The next ball starts at the opposite side. After 4-5 minutes, switch the attack and defense.


Hockey Session Plan Drill (Colour): Carry By Color

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Hockey Session Plan Drill (Colour): Carry By Color
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Carry By Color

Color Gate Game (extra game if desired instead of numbers)

  • Players Line Up in the corner with 1 ball per team
  • The Coach calls out a colored gate and the player on the ball must run through the gate. When the coach calls "Home," the athletes return to their home.
  • The coach can add complexity by holding up the color rather than calling the name. Each color could also indicate a skill (drag right, drag left, 3D)

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Animation Controls (PCs, Macs, Laptops):

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Back/Forward: Drag timeline button