Jorge Hernandez
Name: | Jorge Hernandez |
---|---|
City: | Mount Kisco |
Country: | United States of America |
Membership: | Adult Member |
Sport: | Futsal |
In order to deny penetration from the opposing team 1st attacker. Players need to understand the basic fundamentals of defending. This includes knowing when/how/why to close down the opposition. Players will practice proper defending technique with constant pressure from attackers all throughout the practice.
Players will familiarize themselves with the following soccer dribbling foundations *FALCAO using the sole of his foot start & stop and to maneuver the ball all different directions even to pass*RICARDINIHO with speed and precision using moves with multiple surfaces of the foot to create space for the end product
*GARNIER the freestyle skill master using moves both aerial and ground
-Quality of technique
MVP system
-individuals who demonstrate listening skills-effort-technial prowess -positive attitude -will be awarded an MVP point
the player with the most MVP points wins the MVP award at the end of practice
See the guidance at the top of this page to understand why you are not seeing interactive Futsal images.
Organization
-3 channels
-2 or 3 attackers/defenders each channel
-defenders start with ball
Instructions
1. defenders play a pass to attackers
2. defenders must immedietly apply pressure to win ball
3. if defenders hold back attacker for more than 5 seconds behind the midway line the defender gains 1 point.
4. if defender wins ball they must penetrate to opposite side for 2 points
5. attacker must get to other side and if they lose possession they become defender
Coaching Points
-defense stance (proper body shape ready to defend)
- Deny penetration via position on field.
- Body position in order to see the whole field.
-Angle of approach/shape of run to make play predictable
-Assessing opportunity to tackle, has the attacking player offered the chance to make a challenge? i.e. poor touch or lifted head to
-Track runner as the ball moves, don’t ball watch
Progressions
See the guidance at the top of this page to understand why you are not seeing interactive Futsal images.
Organization
-GK's
-2-4 teams based on numbers
-Game time depends on the number of teams
-If you have multiple teams playround-robin tournament style
3 points for win
1 point for a tie
0 points for a loss
Futsal General Rules
Instructions
Coaching Points
possession of ball, ball out of play).
There is no overtime, injurytime or stoppage time.
Teams are comprised of four outfield players and one goalkeeper.
The goalkeeper must wear a different color jerseythan the outfield
players.
There is no offsides in futsal.
Restarts
Kickoffs: are indirect. The ball must be played forward first. Tapped balls are not in play – the ball must move forward.
Kickins: are indirect. The ball must be placed on or no more than 10 inches behind the line and the kick must be taken within 4
seconds. The kicker's non-kicking foot must be out of bounds or on the line. (A kickin that goes directlyin the opposing goal is a goal
clearance for the opposing team. A kickin that goes directlyin the defensive goal is a corner kick of the opposing team.)
Goal Clearances: are taken when the ball whollycrosses the goal line after being touched last bythe attacking team. The goalkeeper
must use his hands to roll, bounce or throw the ball from anywhere inside the penalty area to outside the penalty area.
Corner Kicks: are direct. The ball must be placed directly on the corner spot and the kick must be taken within 4 seconds.
Free Kicks: may be indirect or direct. The ball must be stopped completely before the kick may be taken.
Penalty Kicks: are taken from the penaltyspot 20 feet from goal and must be shot at goal by a clearlyidentified kicker. Defenders may
not be nearer to the ball than 16 feet and must be behind an imaginaryline running from touchline to touchline even with the penalty
spot.
Distance: For all of the above, except goal clearances, opponents may not be closer to the ball than 16 feet.
Ceiling: If the ball hits the ceiling or other object, the team that did not touch the ball last restarts play with a kick in from the nearest
point on the touchline.
The Goalkeeper
Must wear a different color shirt.
May receive a kick in directly.
May kick the ball directly over the half-way line.
May score directly with his feet during the run of play.
May not punt or drop-kick the ball. (Ball must settle to the ground or be touched first, no air under the ball when kicked.)
May not possess the ball for more than four seconds in her own half.
Mayt hrow the ball directly across the half-way line. A ball thrown directly into the opposing goal results in a goal clearance for the
opposing team.
May only touch/receive the ball once per team possession.
Restart focus
the restart we will work on this week will be kick-ins showing the players how to take advantage of fast play and movement
Principle of play Week 6: Defensive Pressure
The role of the 1st defender is to apply pressure. This is done by their approach and slowing down the attacker by good athletic defensive stance. If the 1st defender succeeds at his/her task then it will make the attacker panic or play backwards or even lose the ball if the 1st attacker makes a proper challenge for the ball.
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Screen 1 1v1 defending (15 mins)
Organization
-4 pug goals
-attacker behind each pug goal
-defenders standing in a cone next to pug goal
-spare soccer balls in the middle of the field
Instructions
-on coaches command attacking players will run to middle square to grab a ball and perform a move to turn back and dribble towards their goal
-as soon as the attacking players performs their move the defensive player will press to stop them from scoring on their designated pug goal
-attacking player will receive 1 point of scoring a goal defensive player will receive 1 point if they win the ball and place it back in the square
-alternate positions after a couple of rounds
-make it into a competition first player to score 3 goals will receive 2 bonus MVP points
Coaching Points
-get to the attacker as soon as possible
Delay
the attacker
Deny
Penetration
Dictate
the attacker movements by where you want them move
Defend
(Poke, Block, slidetackle)
-correct body shape (defend at a slight angle with one foot in front of another)
-knees bent, arms out for balance
-react quickly and sprint towards the player with ball
-slow down on approach
-defensive stance
Progressions
-attacker can score on any goal