Hockey Session (Under 14s): 2021-11-17 Talent Session (Start Time: 2021-11-17 16:10:00)

Profile Summary

Richard Penrose
Name: Richard Penrose
City: Winchester
Country: United Kingdom
Membership: Adult Member
Sport: Hockey
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Description

Focus on elimination skills and when to eliminate: 

In possession

Only eliminate into space 

Scanning all the time 

Move the defenders feet 

Eliminate through left foot space if possible 

Drive at the back foot

Out of possession

Channel to the sides 

Channel onto strong side 

Apply pressure early 

Delay to get numerical parity/ advantage


Hockey Session Plan Drill (Colour): 4 v 2 Rondo

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Hockey Session Plan Drill (Colour): 4 v 2 Rondo
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4 v 2 Rondo (20 mins)

4 v 2 in a small(ish) area, play sets of 3 minutes (adjust for numbers / use magic players).

3 groups of 2 players in 3 different colours
2 players trying to regain possession of the ball
4 players passing the ball between themselves
If the team of two win the ball they join the possession side and the pair losing the ball have to win the ball back.

Change it
Once a pass is made a player must move 5 steps
10 passes wins a possession life
3 seconds on the ball

Coaching points
Scanning
Footwork
Leading runs (support the player on the ball)
If in doubt play the way you are facing
First touch

Pressure the recieve


Hockey Session Plan Drill (Colour): 3 v 3 Bench Ball

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Hockey Session Plan Drill (Colour): 3 v 3 Bench Ball
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3 v 3 Bench Ball (20 mins)

3v3 (or 4 v 4) with goal scorers for each team in the End Zone

Teams score by passing the ball to either Goal scorer in the End Zone

When a team scores, the End Zone player who receives the pass is released from the goals and the team turns and attacks in the other direction. Before they can score again, they must get a player up into their new End Zone (working on positional awareness, height options, change of pace, moving the ball forward)

Change It: Each player must get a touch on the ball before they can score in the End Zone

Change It: Players may only use push passes and if they sweep/hit then they lose possession

Change It: If a player gets hit on the feet, they have to replace the End Zone player immediately

Scoring

Play in sets of 2 mins

2 pts for pass into end zone

1 pt for interception turnover

Coaching points

Scanning

Footwork

Leading runs (support the player on the ball)

If in doubt play the way you are facing

First touch

Quick reaction to turnover


Hockey Session Plan Drill (Colour): Passing Ts

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Hockey Session Plan Drill (Colour): Passing Ts
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Passing Ts (10 mins)

  • With a group of 8 players set up 2 passing Ts 
  • 4 players and 2 balls in each T
  • Each player in the middle for 2 mins then rotate

Coaching Points

  • Scanning all the time
  • Position feet for receive
  • Keep the ball flat
  • Make eye contact before passing
  • Use the stick to signal where you want the ball
  • Low body position
  • Take ball across the body on receive
  • Weight through the ball on receive.
  • Crisp accurate passing, being kind to the receiver
  • Hand low down the stick for bobbling balls


Hockey Session Plan Drill (Colour): Opposed Passing Box

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Hockey Session Plan Drill (Colour): Opposed Passing Box
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Opposed Passing Box (10 mins)

  • Set up box and players as shown use 1v 1, 2 v 2 or 3 v 3 in the middle.
  • Aim of game is to pass ball from one side to the other to the players on the outside of the box.
  • Players outside of box can move side to side but remain on their side of the playing area.
  • Swap outside players at regular intervals.
  • Points scored for passing the ball from one side to the other without interception from the opposing team.
  • Players in the middle can pass between themselves if needed.

Progression

  • When ball is passed to the outside player, they swap with the player who passed the ball.
  • Change the numbers in the middle and/or introduce a possession player to create overloads.

Coaching Points

  • Scanning all the time
  • Position feet for receive
  • Make eye contact before passing
  • Use the stick to signal where you want the ball
  • low body position
  • Take ball across the body on receive
  • Weight through the ball on receive.


Hockey Session Plan Drill (Colour): King of the Ring

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Hockey Session Plan Drill (Colour): King of the Ring
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King of the Ring (20 mins)

  • 3 v 3 (one or two sides waiting to come on) (use subs if too many players)
  • Start with a bully 
  • 2 cone goals in the corners at either end 2metresapart (adjust as necessary) 
  • 2 minute sets, winner stays on 
  • Score with controlled carry through cone goals. 
  • If a team scores 3 times it is the end of the game,they stay on and other team rolls off. 

If neither team have scored 2 within the time, thenboth teams roll off (if enough teams)

Progressions

  • 10 passes counts as a goal
  • Controlled pass through the cones rather than a carry

Hockey Session Plan Drill (Colour): Jems Jem

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Hockey Session Plan Drill (Colour): Jems Jem
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Jems Jem (20 mins)

Jems Jem

  • 4v4, 5v5, 6v6 or 7v7 dependent on pitch size and player numbers, adjust to suit
  • Subs on the side, feeder in each corner
  • All restarts from the corners, team in possession to restart.
  • Rolling subs.
  • 4 minute sets, keep a running total of who wins each set.

Scoring

1 pt for a goal

2 pts for deflected goal

Constraints

  • 5 Second rule
  • Extra point for deflections
  • Must keep 2 players in attacking half at all times (though can rotate)
  • Hit a foot and player is side lined for 30 seconds.
Coaching points
  • Attacking - lead into space
  • React to change / restarts
  • Press to the side

Hockey Session Plan Drill (Colour): The numbers game

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Hockey Session Plan Drill (Colour): The numbers game
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The numbers game (20 mins)

  • 2 teams A and B
  • Spare players on the side
  • Coach calls out two number, 4 and 2 for example
  • 4 players from team A and 2 from team B must run around the back of the goal and enter the playing area (teams to self organise)
  • Coach feeds the ball
  • Players play trying to score until coach stops the game with whistle
  • When the whistle blows players reset to the side of the pitch and await the next two numbers (3 and 1 for example)
  • Use keepers if you have them

Progressions

Keeper must touch the ball before scoring

Deflections only when in overload.


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