Stephen Fisher
Name: | Stephen Fisher |
---|---|
City: | Heatherton Utd |
Country: | Australia |
Membership: | Adult Member |
Sport: | Football/Soccer |
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Technical station 1 - Running with the ball. 13 minutes
Setup
20x20 for younger age groups , 25x25 for older groups - I will use this grid sizes for all the technical and positioning games for ease of set up.
4 central cones 1.2m apart as shown.
Players evenly numbered on outside cones.
Start with two balls in play, starting diagonally opposite.
The players runs with the ball, taking a lot of short touches, approaches the central cone from the left hand side and uses his right foot to turn around the cone and head to the next cone in a clockwise direction. From a couple of metres away from the cone he plays a short pass to the waiting player.
For all these technical drills use this year's players to demonstrate -my 15's will know them all backwards in the older group.
As player understanding improves add a third ball, eventually 4 balls should be in play.
Half way through the alloted time, change direction, so that the players are using their left foot to go around the cones
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Technical station 2 - Striking the ball. 13 minutes
This is a short ball / long ball drill to asses passing technique.
Set up is the same grid set up without the four internal cones, with players evenly numbered on the four cones
Start with two balls diagonally opposite on the grid.
To start the player from cone A plays it to the player on cone B (going clockwise) who bounces it back to him. He then plays a pass to cone C who bounces it to the player from cone B who has moved towards cone C , the player from cone B then plays to D who bounces to C who plays to A who bounces to D and so it progresses.
Players do not follow their pass, they just go to the next cone clockwise from where they started.
As player understanding improves add an additional ball, eventually using 4 balls.
At the half way point in time change direction and go anti-clockwise.
Focus is on the ball speed, can we move it quickly?
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Technical Station 3 - First touch. 13 minutes
A lateral touch drill - players with poor first touch should be identifiable.
Setup is identical to drill 1, except a player is required on each of the 4 internal cones, the remaining players evenly divided between the 4 outside cones.
Start with 2 balls diagonally opposite. Player A on the outside cone plays to the player B on the inside who takes a lateral touch and plays to player C who takes a lateral touch and plays it to D, on to E and so on.
Players follow their pass.
Fous is on close control and of course ball speed.
Once again start with 2 balls, increasing as the understanding improves.
Change direction at the half way point as usual, promote use of opposite foot.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Positioning Game - play in / play out. 13 minutes
Setup is the same grid as the others.
Even numbers with two players from each side on the outside of the grid opposite to each other as shown.
Blue team are playing up and down the page.
White team are playing across the grid.
Don't worry if it is a bit crowded, as we want to see if they can play in tight areas.
The object of the drill is to get the ball back and across the grid as quickly as possible.
Blue starts and tries to play across the grid to the other side. If they are sucessful, the player who passes to the player outside the grid swaps with the outside player, and the outside player follows his pass in,
That way you are constantly rotating players in and out the grid.
Once understanding of the drill is there, challenge the players by limiting them to two touches.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Small sided games. 25 mins
Finish on a small sided game.
Try to keep the area small, make it reasonably crowded to see who can handle the tight areas.
Time to observe.
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Warm Up - Juggling (10 mins)
Trials set up
We have an hour and a half to run the trial, so I have tried to use the time as best I can.
There are certain aspects that were really good last year, and I have introduced one more section (a positioning game) as well.
A key area will be the technical drills. If we don't have that technical base, it will make everything going forward that much harder.
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The positioning game should give an indication of the player's decision making abilities.
The small sided games will give an opportunity to see players function in a game type enviroment - defending, intensity.
Introduction and Warm Up . 13 minutes
After a brief introduction (welcoming players and telling them to relax and enjoy themselves) get groups into juggling. Similar to last year, just let the players warm up. Vary the task, 10 left, 10 right, then maybe 5 touches then lift the ball higher than their shoulders and then keep nder close control on the drop. Allow them to freestyle for the last couple of mins - heads, shoulders, thighs, whatever.
We then progress to the technical drills, run in stations with the groups changing in rotation to the next station.