Scott Jenkins
Name: | Scott Jenkins |
---|---|
City: | Roanoke |
Country: | United States of America |
Membership: | Adult Member |
Sport: | Football/Soccer |
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Decision Making Passing
Having multiple options for players to work with in a 2v1 environment. Pole or stick = defender
1. Player checks away creating space, plays 1-2 around defender, finish pass into goal.
2. Player checks to, lay off, make run beyond defender, through ball, finish in goal.
CPs: communication, building good habits (weight and accuracy of pass), read teammates movement, off ball movement, play proper foot, body shape.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Two teams versus one team. Team that loses the ball, they now defend. Gain understanding of who is on defense, and staying plugged in to the play. Making the decision when to pass through opponent or around.
Coaching Points: Communication, Tight defensively, wide offensively, switch of play, support on ball, combination play
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
2v1 Defending to 4v3 Attacking
Start off every ball with 1 Blue attacking dribble gate 1v2. Red defends the dribbler, and plays out. Attacking grid, the players are to make themselves available for ball to be played into attacking half. Either player from dribble gate can join attack, but only one, the other stays to support and stay aware of counter.
**Add bumpers for dribbler to use and Blue to use to transition out of defending 3rd.
CPs: Quick defensive shape, play out of tight space, interchange, supporting runs, speed of play. don't force the ball. Communication.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Free flow game use up to 8v8 if needed but make sure there is an uneven number in each positive for defense.
Players are looking to play into the attacking half and join, being mindful that they are susceptible to the counter attack. Player can interchange throughout the exercise.
CPs: Play out of pressure, don't force the ball forward, play in all directions, dribble/attack space if available, recovery runs, quick outlet, counter attack with speed.
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Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
Partner Tag (15 mins)
Setup
• Mark out a 15 x 15-yard field.
• Divide players into pairs; each pair has a ball.
• Two pairs do not have a ball; each of these holds a vest between them.
Sequence
• The two pairs without a ball try to tag any player who has a ball.
• Partners who have a ball can only pass to each other.
• If a player who has a ball gets tagged, he and his partner give up the
ball and switch roles with the pair that tagged them.