Football/Soccer Session (Academy Sessions): Heading

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Andrew Wenzel

Profile Summary

Andrew Wenzel
Name: Andrew Wenzel
City: Newport
Country: United Kingdom
Membership: Adult Member
Sport: Football/Soccer
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Description

Heading session to help the players understand the mechanics of heading the ball defensively and attacking.

Mechanics

1. Keep your eyes open and on the ball at all times

2. Head the ball using your forehead

3. Use your neck and back muscles to generate power

4. Arms out for balance and to jump high

5. Stay on your toes to get a good leap and to be able to jump

6. Defensive headers head the middle/bottom of ball to generate height and distance to clear the ball out of danger

7. Attacking headers head the ball middle/top to have accuracy of where you are heading the balls towards the goal or if creating a headed pass to fellow team mates.


Football/Soccer Session Plan Drill (Colour): Technical

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Football/Soccer Session Plan Drill (Colour): Technical
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Technical (15 mins)

12 players - 6 pairs (1 feeder, 1 attacker)

1 ball per pair

Technical Practice

Feeder throws ball up to attacker who must alternate between attacking and defensive heading. After 2 minutes, players must swap role.


Football/Soccer Session Plan Drill (Colour): Skill

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Football/Soccer Session Plan Drill (Colour): Skill
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Skill (15 mins)

12 players - 4 groups of 3 (1 feeder, 1 attacker, 1 defender)

1 ball per pair

Skill Practice

Feeder throws ball up to attacker who must attempt attacking headers only. Defending player must allow a yard or two of space to begin with, then close the space and compete to win the ball with a defensive header. After 2 minutes, players must swap roles.


Football/Soccer Session Plan Drill (Colour): SSG

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Football/Soccer Session Plan Drill (Colour): SSG
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SSG (25 mins)

6v6 - 5 outfielders and 1 goalkeeper each

1 ball

Large area

Small Sided Game

Begin with free play, but 1 point for a normal goal, 2 points for a headed goal.

Progressions

Shaded areas can be used as channels, players cannot be challenged once they dribble into the areas but must make a cross towards a striker.

Channels can be used the same but players can pick up the ball to throw it in.

3 or 4 points for headed goals if not being utilised enough.

Goalkeepers must kick out of hands, high and long


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