SRFC Youth Programming
Name: | SRFC Youth Programming |
---|---|
City: | Sacramento, Ca |
Country: | United States of America |
Membership: | Adult Member |
Sport: | Football/Soccer |
Learning outcomes:
-Change of direction with ball
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Coin Collector:
-Create an area that has cones, pinnies, light objects within. Objects are called coins
- Every player has a ball and starts on one end
-Players dribble to the area, pick up one object and dribble back to starting point
Vary the activity by coach tagging players on the way back. If tagged, they return the coin
-Player with most coins wins
Coaching Points:
- Small touches when in tight spaces (while inside the zone)
- Bigger touches at speed when in space
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Island Hopping:
- Ask for 2 volunteers to be Pirates. All other players start on islands, each with own ball. Pirates start in the middle of grid without ball
-Players who aren't pirates try to dribble with the ball from island to island without being tagged by pirate. Islands are safe zones that pirates cannot enter
-If a player gets tagged, they become a pirate.
-Last player standing wins
Coaching points:
-Encourage players to take risks and leave islands
-Big touches to get out of space, close touches to get around pirates
-Keep head up and be aware of pirates and open islands
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Numbers Game/ Scrimmage
- Each player given a number
- If coach calls their number, run onto the field and try to score in pugg- Coach can call 1 number, 2, 3...etc, all numbers = all players on field
Points:
- Find open space (easier to dribble)
- Team with ball try to m ake field big
- Defending team: 1 player pressures ball, the rest look to defendother attacking players
- Review size of touch (small when near defenders, bigger to pushpast defender/run faster in open space)
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Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
Colors (10 mins)
Colors:
- Every player has a ball
-Spread out different colored cones in playing area
-Players dribble from cone to cone. See how many they can get to in 30 seconds
-Vary activity by asking them to dribble to different colored cone each time (red, yellow)
Coaching Points:
-Keep head up while dribbling
-Keep ball close
-Practice different turns