Name: | Waheed Ramzan |
---|---|
City: | Oxford |
Country: | United Kingdom |
Membership: | Adult Member |
Sport: | Football/Soccer |
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Set Up:
8v8 Conditioned GamePitch narrowed slightly (Red Lines)Yellow box put in which covers all of Zone 14 and top half of 11.Rules:
Reds v BluesNormal rules to playOnly difference is ball must be played into yellow box and back out before scoring. Ball cannot go through yellow box - Someone has to receive in they Yellow box first.CPs:
Nearest player arcing of run and direction of pressureSecond and 3rd player nearby covering and sweepingHold team line adjusted? (Back line triggers)Back line ready to jump?Making play predictable (Can I cheat a bit based on direction of pressure from my teammates?)Compacting particular areasDefending via interceptionsStaggered pressSee the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Set Up:
8v8 Conditioned GamePitch narrowed to edge of box (Red Lines)Rules:
Reds v BluesNormal rules to playOnly difference is ball must be played into wide channel before scoringDouble goals for scoring from crossesOpposition can defend the same number as attacking players in each wide channel. (Cannot underload attacking team)CPs:
Defending crosses (Nearest player ability to prevent/delay crossPositioning of players in box who are preparing for cross (Deeper)Open body to deal with cross and runnersATTACK THE BALLZones of responsbilityRecoveries into boxSecond balls or sweeping after a crossSee the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
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Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
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Back/Forward: Drag timeline button
2v2 Ladder
Principles of Play
Defend via interceptionsForce Play WideMake Play PredictableQuick RegainsBrave Line and Compact SpacesSet Up:
Ladder 3v3sWin move up, lose move down4 Min MatchesCPs:
Pressure, Cover & Sweeper (Then balance etc)Body Shape to show inside or outCommsArcing run to close off spaces earlyMaking play predictable'Jump' to not allow head up or even interceptions