Galo Pozzo
Name: | Galo Pozzo |
---|---|
City: | Newark |
Country: | United States of America |
Membership: | Adult Member |
Sport: | Football/Soccer |
Teach players to dribble and shield the ball in tight space
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
20 x 20
Players pair up and join another pair
1 pair competes, using 1 ball
1 pair act as referees
Instructions:
1 player is attacker, his partner the defender
The attacker must look to use ball mastery techniques to stop the ball on either of his cones before defender puts his foot on the coresponding cone to score a point.
If a defender has his foot on a cone the attacker cannot score on the corresponding cone and must change direction toward the opposite cone.
The defender is not allowed to touch either the attacker or ball
The game ends once either a point is scored by the attacker, or the attacker dribbles past the end cones or over to the defenders side, or the attacker places the ball on his cone after the defender places his foot on the corresponding cone.
The referees are there to judge who made it to the cone first and when the game is over they become the compeating pair. After each rotation the attackers become defenders and vice versa.
Coaching Points:
Use the ball mastery techniques to change direction quickly.
'Sell' the skills to fake out the defenders into going into the wrong direction
Try to look at the defenders body position/weight and change direction at correct moments (when defenders hips turned fully commited to 1 direction/cone).
Change of speed
Use a variety of skills
Take the space/use speed if get ahead of defender
Progressions:
P1: Use only right foot
P2: Use only left foot
P3: Change the speace between the cones - smaller space = bigger challenge
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
20 x 20
Divide players into 2 teams
3 pugg goals
As many balls as possible
2x 3 yard gates 1 yard apart
Instructions:
Attacker stands in first gate with legs open
Defender in 2nd gate plays pass throught attacker legs for attacker to collect
Defender cannot defend until attacker touches ball
Attacker can score in either goal, and if defender wins ball he attacks the counter goal that counts 2X.
Once 1v1 battle has finished the next players move up the line, and play starts when the defender passes the ball forward, and next time that pair is 'up' they switch roles
**Competition: First player to score 11 points is the MVP and first team to score 20 is the winner.
Coaching Points:
Use ball mastery techniques to evade/fake out defenders
Use defenders own body weight/momentum against themselves
Fake to shoot on goal before using one of the skills to change direction and go to opposite goal
Speed of execution to confuse defender
Progressions:
P1: Add time limit to contest
P2: Add point system (score more points if use one of the skills taught in the session)
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
- 20 x 20.
- Mini Nets.
- 6+ Players.
Instructions:
- 3 v 3 Small sided game.
- Both teams will be assigned to score at a mini net.
Compeition: If more than 2 teams play 1 goal wins and winner stays on, or if after 2 minutes of play it's still a draw then challenger stays on. 3 points for a win, 1 point for a draw and zero for a loss.
Coaching Points:
- Identifiying and attacking the space.
- Recognition when to possess and pentrate.
- Attitude to pentrate the space or gap.
- Ability to combine w/teammates
- Ability to use teammate as a decoy and GTG
- Team shape.
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Animation Controls (PCs, Macs, Laptops):
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Back/Forward: Drag timeline button
Ball Mastery (10 mins)
Organization:
Two 10x20 yard spaces X & Z, side by side
All of the players start in the X space w/their own ball
Instructions:
All of the players dribble their own ball and maintain close control by shielding from others, players can "knock-out" another players ball from the X space and those players start a second competition in the Z space. If a player is knocked out of Z space they then return to X space. Each time a player is knocked out of one space or the other they get one point. The player w/the least amount of points at the end of the game is the winner, like golf low score wins.
Coaching Points:
Head up
Keep ball close
Turn body/hips/toes to face direction of balls destination and shield ball from others
Progressions:
P1: Can only use a certain surface of foot (inside/outside)
P2: Can only dribble w/one foot (left or right)
P3: Make space in X smaller than space in Z