Rob Betts
Name: | Rob Betts |
---|---|
City: | Smithybridge |
Country: | United Kingdom |
Membership: | Adult Member |
Sport: | Football/Soccer |
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organisation
Using four cones, set up a 10x10 yard diamond-shape.
Players split into pairs and line up at opposite points of the diamond, next to a cone. One pair is the attacking team. The other is the defending team.
The pairs line up at opposite points of the diamond, next to a cone.
How to play
The aim of this game is for the attacking team to win points by reaching the cones before the defenders.
Warmup
1v1 without footballs
The game starts with an attacker moving off their cone.
One of the defenders then enters the diamond. They aim to tag the attacker and prevent them from getting to the cones.
If the attacker gets to one of the side cones, it is worth one point. If they get to the back cone, it’s worth three points.
To stop the game, the defender needs to tag the attacker or force them to run outside the diamond.
The attacker ends the game by getting to one of the cones.
The players then join the queue at opposing ends of the diamond. The next pair take their turn.
Play for five minutes, or ten rounds, then count each player's score.
1v1 with footballs
• Once the players have mastered the game, introduce footballs
• Start with the defender playing the ball into the attacker’s feet (for younger players, try rolling it in)
• The attacker now needs to dribble to the cones to score points
• The defender aims to win the ball off the attacker – if they do, they can counter and score points by dribbling to the cones
• The game stops once the ball goes out of the diamond or the attacker dribbles to one ofthe cones
• The players then join the queue at the opposite end of the diamond, and the next pair take their turn2v2 with footballs
Progression
• Get all four players involved in a 2v2 – the rules are the same as ‘1v1 with footballs
Coaching Points
3 D's
Dictate using bodyshape, Skateboard position
Delay, slow down closer to player with ball.
Deny - steal the ball, dont kick it out.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organisation
Using four cones, set up a 10x10 yard diamond-shape.
Players split into pairs and line up at opposite points of the diamond, next to a cone. One pair is the attacking team. The other is the defending team.
The pairs line up at opposite points of the diamond, next to a cone.
How to play
The aim of this game is for the attacking team to win points by reaching the cones before the defenders.
Warmup
1v1 without footballs
The game starts with an attacker moving off their cone.
One of the defenders then enters the diamond. They aim to tag the attacker and prevent them from getting to the cones.
If the attacker gets to one of the side cones, it is worth one point. If they get to the back cone, it’s worth three points.
To stop the game, the defender needs to tag the attacker or force them to run outside the diamond.
The attacker ends the game by getting to one of the cones.
The players then join the queue at opposing ends of the diamond. The next pair take their turn.
Play for five minutes, or ten rounds, then count each player's score.
1v1 with footballs
• Once the players have mastered the game, introduce footballs
• Start with the defender playing the ball into the attacker’s feet (for younger players, try rolling it in)
• The attacker now needs to dribble to the cones to score points
• The defender aims to win the ball off the attacker – if they do, they can counter and score points by dribbling to the cones
• The game stops once the ball goes out of the diamond or the attacker dribbles to one ofthe cones
• The players then join the queue at the opposite end of the diamond, and the next pair take their turn2v2 with footballs
Progression
• Get all four players involved in a 2v2 – the rules are the same as ‘1v1 with footballs
Coaching Points
3 D's
Dictate using bodyshape, Skateboard position
Delay, slow down closer to player with ball.
Deny - steal the ball, dont kick it out.
© Copyright 2022 Sport Session Planner Ltd.
Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
Warm Up (without the ball) (10 mins)
Organisation
Using four cones, set up a 10x10 yard diamond-shape.
Players split into pairs and line up at opposite points of the diamond, next to a cone. One pair is the attacking team. The other is the defending team.
The pairs line up at opposite points of the diamond, next to a cone.
How to play
The aim of this game is for the attacking team to win points by reaching the cones before the defenders.
Warmup
1v1 without footballs
The game starts with an attacker moving off their cone.
One of the defenders then enters the diamond. They aim to tag the attacker and prevent them from getting to the cones.
If the attacker gets to one of the side cones, it is worth one point. If they get to the back cone, it’s worth three points.
To stop the game, the defender needs to tag the attacker or force them to run outside the diamond.
The attacker ends the game by getting to one of the cones.
The players then join the queue at opposing ends of the diamond. The next pair take their turn.
Play for five minutes, or ten rounds, then count each player's score.
1v1 with footballs
• Once the players have mastered the game, introduce footballs
• Start with the defender playing the ball into the attacker’s feet (for younger players, try rolling it in)
• The attacker now needs to dribble to the cones to score points
• The defender aims to win the ball off the attacker – if they do, they can counter and score points by dribbling to the cones
• The game stops once the ball goes out of the diamond or the attacker dribbles to one ofthe cones
• The players then join the queue at the opposite end of the diamond, and the next pair take their turn2v2 with footballs
Progression
• Get all four players involved in a 2v2 – the rules are the same as ‘1v1 with footballs
Coaching Points
3 D's
Dictate using bodyshape, Skateboard position
Delay, slow down closer to player with ball.
Deny - steal the ball, dont kick it out.