Name: | John Sommercamp |
---|---|
City: | Roseville |
Country: | United States of America |
Membership: | Adult Member |
Sport: | Football/Soccer |
© Copyright 2022 Sport Session Planner Ltd.
Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
Tic-Tac-Toe
Organization:
Relay race to create tic-tac-toe with markers in their hand. Must dribble between cones and stop the ball at the gate before choosing where to play marker. Must retrieve ball and dribble ball back through cones to starting gate for next player to begin. After 3 markers are placed per team and no winners, same pattern but now must move an existing marker to an empty spot.
Coaching Points:
Keep head up for vision/keeping the ball close and under control to go through cones efficiently - sole-instep-outside foot-
Progressions / Variations:
Two games simoultaneously to reduce size of teams and more touches on the ball. (Tournament style-winner plays winner)
DRIBBLE THE BALL FORWARD
SKILL ACQUISITION COACHING POINTS : Dribbling- Head Up and Eyes on the ball, Surface of the Foot to use, Surface of the ball to strike, Distance of touch, Change of Direction, Balance and Acceleration (Change of Pace) after the defender is beaten.
OBJECTIVE: To dribble the ball forward. PLAYER ACTIONS: Dribble the ball forward.
1. Inside and outside of one foot. Four Intervals.
2. Touch with inside right, touch with inside left. Four Intervals. 3. Fake and take. Five Intervals.
4. Circle take. Five Intervals.
KEY WORDS: Control, Fake, Accelerate.
GUIDED QUESTIONS: 1. How can we control the ball before performing the move? 2. Why do you need to fake a defender (cone)? 3. When do we accelerate?
ANSWERS: 1. We will take smaller touches – 2. The fake throws the defender out one way – 3. As soon as we are past the defender (cone).