Name: | Manuel Seisdedos |
---|---|
City: | Hampton |
Country: | Australia |
Membership: | Adult Member |
Sport: | Football/Soccer |
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
As before, this time 3 shows far, checkin in on backfoot touch.
Nearest player (1) supports to play 3rd man (2) in space created.
2 plays 1st touch pass out to 5 or 4, 3 spins and supports for 1-2.
Rotation : Sequence restarts with 5 & 4, 1 takes place of 3 as target man.
2>4, 3>5
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Add a goal and GK.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Rotation same as previous with whoever plays the pass to 3rd man becoming next target man
Attacker choose which option to go for, showing near or far and 2 passers keeping ball moving between them until time is right.
a) 3v1: Defender must stop target man turning, use of movement & 3rd man running to penetrate space behind
b)3v3: Add recovering defender who pressure after the forward pass to the target man.
Defend & attack realistically. If target man loses defender & scans he can recieve an turn to drive forward. Team mates join attack.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Play 10v7 outfield to start. All restarts with blue GK, except throw-ins. No offsides
Mark a scoring zone just outside penalty area.
Initial entry to the scoring zone can only be by a 3rd man run receiving the ball.
Progress by demanding a 3rd man run to get the ball over half way for blues.
Progress by adding a
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Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
3rd man (near)
1 & 2 combine with no more then 4 1 touch passes.
At any stage either 1 or 2 opens on back foot to play forward.
Back foot touch is trigger for 3 to show near and check for ball to feet.
Nearest player (2) supports and plays 3rd man (1) into the space created by 3.
1 passes out to 5 or 4, with 3 spinning to support the pass for quick 1-2 and sequence restarts.
Rotation:
2 takes the place of 3 as the target player for players 4 & 5 (1&3 take place behind 4&5).
ie whoever plays the pass to the 3rd man becomes the next target man.