Name: | Daniel Johnston |
---|---|
City: | Auckland |
Country: | New Zealand |
Membership: | Adult Member |
Sport: | Football/Soccer |
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
RED
- SD, OM, TB, JUN
- JOE, DP, JT, ST
BLUE
- BS, JA / JOHN, PNG, JC
- IS, LF / DM, AK, ROY
YELLOW
- MG
- LS
Switch between CB's to start play
- blue attempt to get ball to neutral at opposite end
- red to prevent ball through/over to ST
- red to win possession and get a player in the end zone
- red to let opposition CB's have possession
Progression
- CB can step out of end zone if 1st touch takes them forward
Notes
- Set up as if pressing
- Let them have it at the back if in good possession
- Threaten passes between you and nearest player
- Cover dangerous players and spaces in behind
- Half positions if ball has gone beyond you/your line
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
RED:
- MG/ JA, JC, LF, IS/ JUN, TB, OM/ AK, ST, SD
BLUE:
- BS, LS, PNG/ DM, DP, JT/ JH, RvL/ JOE
Rules
- start with ball from blue FB to CB deep in own half
- red allow blue to build up
Notes
- Set up as if pressing
- Let them have it at the back if in good possession
- Threaten passes between you and nearest player
- Start pressing in middle block from top of centre circle
- Track your markers so they're always in front
- Half positions if ball has gone beyond you/your line
Reason
- They're good at combination play and moving the ball quickly. This will massively reduce the amount of space they have
- Quick wingers could exploit space in behind (we're not the quickest at the back)
- Gives us the opportunity to use our skill and pace on the counter attack to exploit
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
11v11
Red
- MG / JA, LF, JC, ST /
Blue
- LS / IS, JS, PNG, BS /
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Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
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Back/Forward: Drag timeline button
Screen 1
- 1 touch on outside
- min 1 pass, max 4
- must be played through, not over
- def if your team loses possession