Football/Soccer Session (Academy Sessions): U11's

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Craig Williams

Profile Summary

Craig Williams
Name: Craig Williams
City: Newtown
Country: United Kingdom
Membership: Adult Member
Sport: Football/Soccer
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Football/Soccer Session Plan Drill (Colour): Circle Passing

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Football/Soccer Session Plan Drill (Colour): Circle Passing
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Circle Passing (15 mins)

Players in a Circle

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Two/Three Balls depending on numbers

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Miss a player out - Set back to the missed-out player - Miss a player out - Set back to the missed-out player

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Change Direction

Add More Balls


Football/Soccer Session Plan Drill (Colour): Passing and Control

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Football/Soccer Session Plan Drill (Colour): Passing and Control
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Passing and Control (15 mins)

20x20 square diamond.

Players split behind the four cones with one player in the middle.

Two balls.

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Player with a ball passes into the player in the middle who controls the ball dead with his first touch. The player who passed runs onto it and passes out straight ahead. The player who controlled the ball follows the pass out and joins the back of the line. The next ball is then passed into the new middle player and the play repeats itself.

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Switch Direction of Play

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Tempo of Play

Good First Touch

Good Quality Passes

Sprint After the Ball

Alert - On Your Toes


Football/Soccer Session Plan Drill (Colour): Possession Competition

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Football/Soccer Session Plan Drill (Colour): Possession Competition
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Learning Objectives

Technical Technical
Passing + Receiving
Technical Tactical
Creating Space + Movement Off The Ball To Help Out Player On The Ball
Technical Physical
Sprint Speed
Technical Social
Communication

Possession Competition (20 mins)

Coach passes a ball into the square.

Once a Red player has the first touch, a Blue player sprints around the outside from gate 1.

When he reaches gate 2 he enters the square and starts trying to win the ball.

When the first player reaches gate 2, the next Blue player starts sprinting around to enter the square also.

The Red team try to get as many passes as possible before being tackled.

Play stops when the Blue team win the ball.

Coach Counts the passes, then the teams swap over to see if the Blue team can get more passes than the Red team.

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Progressions:

Make Two-Touch inside the square

Shorten/lengthen the distance between the two gates.

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Key Points:

Team in possession need to make the area as big as possible, and they need to pass and move rather than standing still.

Defending team needs to communicate and work together once more than 1 defender is in the square.


Football/Soccer Session Plan Drill (Colour): SSG - Zones

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Football/Soccer Session Plan Drill (Colour): SSG - Zones
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SSG - Zones (10 mins)

Play starts with the defenders.

The Red team will try to keep possession and play through the zones to their midfielders and then their attacker who will attempt to score by putting his foot on the ball in the red end zone.

If successful, play then starts with the Blue team from their defenders.

If the Blue team win the ball back in any of the zones, they try to keep possession and score in their Red zone using their attacker.

Players stay in their zones to start.

No limit on amount of touches.


Football/Soccer Session Plan Drill (Colour): SSG - Zones - Progression 1

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Football/Soccer Session Plan Drill (Colour): SSG - Zones - Progression 1
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SSG - Zones - Progression 1 (10 mins)

One Midfielder from the team in possession is allowed to join the attacking zone to create an overload - Must Dribble the Ball in or follow their pass!

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One Defender from the team in possession is allowed to join the midfield zone to create an overload - Must dribble the ball in or follow their pass!

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Two midfielders from the team in possession are allowed to join the attacking zone to create an overload.


Football/Soccer Session Plan Drill (Colour): SSG - Zones - Progression 2

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Football/Soccer Session Plan Drill (Colour): SSG - Zones - Progression 2
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SSG - Zones - Progression 2 (20 mins)

Play a 6 vs 6 game, without any of the zones.

Aim is still to put the foot on the ball in the red end zone.

Players can go anywhere they want.

Play with/without the common player.

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Key points:

Players should still keep some kind of formation/shape.

Forward runs to support are encouraged, however they need to choose the right time to do so, without leaving themselves short in defence if they lose the ball.


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