Jack Boyd
Name: | Jack Boyd |
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City: | San Francisco |
Country: | United States of America |
Membership: | Adult Member |
Sport: | Football/Soccer |
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Technical Weight of pass into box - too hard player will not be able to control can't score point, Always scanning field - know your next pass, Open body - see 3 corners. |
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Tactical Exploit space left when under pressure - quick passes, Make the pitch as big as possible - make the other team run without the ball, Protect the ball |
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Physical Accelerate when pressing and decelerate when engaging the ball, Movement off the ball, Transition at speed from defence to in possession, Transition for in possession to defence |
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Psychological Know when to release the ball under pressure, What speed to press?, How to create space to play passes to create scoring chances, Transition can attacking team adapt to losing ball to stop the other team scoring after winning ball back |
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Social Communication - Who's pressing? Where's the danger coming from? What direction going attack next? When is the right time to play short and long? |
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Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
Using Width and Length (20 mins)
Overview
70x50 Area
4 10x10
4x4 Minute work blocks
4x30 Second rest blocks
7v7
Both teams are looking to win the ball and keep possession.
Teams can score points 2 ways; Either by completing 5 passes in a row or by playing a ball into a team mate inside one of the 4 areas and being able to play the ball back out to a team mate.
Coaching Points
Weight of pass.
Control on back foot and open up body to play away from opposition.
Movement open to up spaces for others to play.
Speed of press.
Transition at speed from possession to defence.
When to play ball to exploit gaps left (Through, Around, Over).
Can see 3 corners when in possession - 2 When out of possession.
If one player goes and press can make it a team press.
Progression/Challenges
Limit touches.
When win the ball can you score inside 6 seconds.
Increase passes before goal
Have a magic man player to create and overload when in of possession
Interventions
Fly by
Drive by
Q&A's
Walk through
Freeze coaching (if needed)