Keron Doldron
Name: | Keron Doldron |
---|---|
City: | Plainfield |
Country: | United States of America |
Membership: | Adult Member |
Sport: | Football/Soccer |
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
As above
Instructions:
A passes to D. Upon D's first touch A becomes a passive defender. D drives at A and beats them with a scissors. Players switch places. B then plays to C and they do the same. Process repeats.
Coaching Points:
- Quality of long pass
- First touch, drive at defender
- Messi touches, drive at speed
- Quality of scissors (fake)
- Timing of move (head up)
- Touch to beat defender (out of feet - accelerate)
Progressions:
- Practce with both feet
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
As above
Instructions:
A passes to B. B drives a long pass across to C. C commits B (passive defender) and plays the pass to D who is overlapping. Rotation: A - B - C - D.
Coaching Points:
- Checks before receiving ball
- Quality of driven pass (low and hard)
- Commit defender on dribble
- Commit defender centrally to open up two options either side
- Dribble with ball closest to support, outside of the foot flick pass to play them in
- Communication (Hold, Through) of overlapping player
- Shape and timing of run
- Quality of pass through (weight, direction)
- Recognising when to make teh overlapping run (player on ball driving infield) and when to support underneath ball.
Progressions:
- Change direction
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
As above
Instructions:
2v2 game. When ball crosses the endline the defending team drop out and a new team bring a new ball on from behind that goal. Player who scored/missed must touch the goal before rejoining the game again, leaving a 2v1 for the new team on to attempt to exploit. Attacking team must be in oppositions half to score a goal.
Coaching Points:
- Anticipation and awareness of space and quick attack
- Recognising numbers up (2v1) and exploiting it
- Committing the defender and either passing late to support or beating them yourself
- Runs and movement of the support player (must stay onside)
- Speed of play to exploit numbers up
- Finish!
Progressions:
Competition; First to 5 wins.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
As above
Instructions:
Defender is now live on C's first touch. Play 2v1 to the endlines.
Coaching Points:
- Checks before receiving ball
- Quality of driven pass (low and hard)
- Commit defender on dribble
- Commit defender centrally to open up two options either side
- Dribble with ball closest to support, outside of the foot flick pass to play them in
- Communication (Hold, Through) of overlapping player
- Shape and timing of run
- Quality of pass through (weight, direction)
- Recognising when to make teh overlapping run (player on ball driving infield) and when to support underneath ball.
- Transition upon winning/losing the ball
Progressions:
- A passes to B and then sets off around C's cone and joins the play as a recovering defender to make it a 2v2.
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Animation Controls (PCs, Macs, Laptops):
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Repeat (toggle)
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Back/Forward: Drag timeline button
SAQ
Organization:
1. Two lines of equal numbers.
2. 10 x 15 Yard Area.
Instructions:
1. Players do dynamic stretches and coordination movements through the middle and jog on the way back.
2. Next player in the line goes as soon as the player in front gets to the middle cones.
Coaching Points:
- Quality of movement
Progression:
- 1v1 races