Ashley Thomas
Name: | Ashley Thomas |
---|---|
City: | Princeton |
Country: | United States of America |
Membership: | Adult Member |
Sport: | Football/Soccer |
Focus: RWB, Ball Control, Using different surfaces of the foot, Light intro to individual passing
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
No soccer balls
Some of the players are chosen as taggers, roles switch after each round.
Can add in balls to allow players to dribble while playing.
Instructions:
1. Taggers (Elisa, Anna, and Kristoffs) run through the area trying to tag the players in Red (Hans)
If a player is tagged, they are frozen and must raise both hands
To get unfrozen, a teammate must high-five a frozen teammates hand
Coaching Points:
Head up to see taggers
Change of speed and direction to avoid taggers
Communication when frozen-call for HELP!!
Progressions:
(P1) - add in balls to allow players to dribble while playing
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
30x25
2 teams of 3-4 players. Each team in a different color
2 teams start at the cone, each player with a ball. While the Coaches are in the middle grid (jellyfish field) without balls.
Past the middle grid there will be a 5 yard safe zone at the end where tall cones are placed over different color pinnies.
Orange pinnie = Olaf; Blue pinnie = Elisa
Instructions:
1. Each group will be competing against one another to find as many Elisa(s) as they can before time runs out.
2.The two groups at the starting cones represent Anna and Kristoff on the search to find Elisa. The Coaches in the middle will be their opponents, the dangerous ice guards.
3. If any of the players get tagged by an ice guard they must go back to the end of their line and wait until it is their turn again.
4. If a player makes it to the safe zone they have only one chance to turn over a cone to see if Elisa is there. If they find Olaf (orange pinnie) instead they must go back to the end of their line.
5. Once a player has made it into the safe zone the next player in line may start to dribble and attempt to get past the jellyfish.
Coaching Points:
1. Keep your head up to try and avoid the jellyfish. Where are they?
2. Small touches vs. big touches. When should we be exploding into space?
3. Can we avoid the jellyfish by doing a cut in front of them? (Pullback, inside/outside cut)
Progressions:
(P1) - If a player is in danger of being tagged by a ice guard, or can't get around them, they may decide to play the ball back to the next player in line. This way they can advance through the jellyfish field together by passing around them.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Story:
"Do you want to build a snowman?" Elisa, Anna, Olaf, and Kristoff decided to enjoy the day by going outside to build some snowmen. Each team will represent a different character, and each will compete to make as many snowmen as possible by collecting balls (snow) and pinnies (scarves). 3 Balls = Snowman.
Organization:
20x20
4 Goals (2 goals if only 2 teams)
12 players, plenty of balls
Instructions:
1. 4 teams
2. Number players 1-4
3. Coach calls out go, and players have to run out, take one ball, and/or one pinnie
4. Next person doesn't go until player returns and high-fives them.
5. Players go until all the balls are gone from the middle.
Coaching Points:
1.Run as fast as possible to get ball from the middle
2.Dribble the ball quickly back to your team. Q+A: What kind of touches?
3. How are we stealing the balls from the middle area? Are we using the sole of the foot?
4. What happens when we feel rushed? Loose ball control. How can we control the ball?
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
30x20 yd fields
4 teams of 3, 2 fields of 3v3
© Copyright 2022 Sport Session Planner Ltd.
Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
Get into Character! (Elisa says - Simon says)
Organization:
20 x 20 yd area
Each player with a ball
Instructions:
Shrek "Simon Says"
Coaching Points:
1. Balance & Coordination
2. Listening skills
3. Ball Control