JAMES MERRIMAN
Name: | JAMES MERRIMAN |
---|---|
City: | Vancouver |
Country: | Canada |
Membership: | Adult Member |
Sport: | Football/Soccer |
PRESSING / DEFENSIVE TRANSITION IN ZONE 3 + 4
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Playing area: 40Y X 40Y
Player numbers: 3 TEAMS OF 6 (POSSESSION)
Rules &/or conditions: 3 X 7 Min Games
Game #1 - Possession 2 Teams vs 1. Lose ball become the defending team (Open Touch)
Game #2 - Possession 2 Teams vs 1. (1 or 2) Touch depending on success
Game #3 - Possession 2 Teams vs 1. Team now defends for time or 3 goals scored by attacking any of the 4 Pugs.
(ENERGY & MINDSET) / (DEFENSIVE TRANSITION)
*ANTICIPATE
*READ / REACT
*CLOSE SPACE
*TOGETHER
TAKE AWAY SPACE & TIME - REGAIN POSSESSION - SECURE
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Player numbers: 6 V 6 + BOUNCE PLAYERS
Rules &/or conditions: (BLUE TEAM) ATTACKS TO GOAL.
LOSE POSSESSION IN ZONE 3 + 4 DT iIMMEDIATE PRESSURE ON THE BALL. IF GK RETAINS POSSESSION DROP TO SET PRESS. YELLOW CAN SCORE DIRECTLY ON PUGS OR LOOK TO BOUNCE OFF TARGETS.
DT:
*ANTICIPATE
*READ / REACT
*CLOSE SPACE
*TOGETHER
TAKE AWAY SPACE & TIME - IMMEDIATE PRESSURE ON THE BALL
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Playing area: 65 x 45
Player numbers: 7 vs 7 + GK's
Rules &/or conditions: REGULAR GAME
3 X 6 Mins - 90 Second Rest
*ANTICIPATE
*READ / REACT
*CLOSE SPACE
*TOGETHER
TAKE AWAY SPACE & TIME - REGAIN POSSESSION - SECURE
© Copyright 2022 Sport Session Planner Ltd.
Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
WARM UP - RONDO 2 V 2 + N (20 mins)
Playing area: 20 X 20 Y
Player numbers: 2 V 2 + N INSIDE / 4 + 4 SUPPORT PLAYERS ON OUTSIDE
Rules &/or conditions: PLAYERS INSIDE PLAY 2 V 2 KEEPING POSSESSION 12 PASSES = POINT
OUTSIDE PLAYERS SUPPORT / PRESS (RED) CAN MOVE 1Y OFF POLES (BLUE) CAN PRESS
BLUE HAS TO STAY CENTRAL BETWEEN POLES (RED) CAN PRESS.
OUTSIDE PLAYERS IP - 1 TOUCH STAY OR IF NOT READY AND TAKE EXTRA TOUCH HAVE TO JOIN ONE PLAYER CHANGES OUT. QUICK CHANGES, ADAPT!
SPEED OF THOUGHT / TRANSITION