Name: | RICK MULLINS |
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City: | Kalispell MT |
Country: | United States of America |
Membership: | Adult Member |
Sport: | Football/Soccer |
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RONDO: 6V3 ATTACKING to 8v7 ATTACKING
This is a 6v3 rondo using your 6 attacking players and 3 other defenders. They complete 4 consecutive passes and then all players play to goal. Once a Rondo is complete, any player can move anywhere. If defenders win the ball at any point, they counter to score on any three of the small goals.
Coaching Points
Use attacking full backs to provide width with defensive mids sitting deep to cover for them
Wingers. Attacking Mid and Center forward stay inside to be able to combine
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RONDO: SHOOT ON SIGHT
Diamond grid 20x20 or needed. Players are in a 2v2 in the diamond with two of their teammates in the corner areas at the attacking end of the pitch.
Play starts with a pass out form the goalkeeper to one of his teammates in the diamond
The players on the outside have one touch. If a team scores, the pair stays on , while the opposition players swap with their outside teammates.
Progress: If a inside player plays to the outside teammate, they swap after service and play back
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
RONDO: NUMBER CALLED TO DEFEND
10 x10 grids (40x40 area as needed)
Each player in a team is given a number. Teams pass their balls around in their grid. Players have unlimited touches. The coach calls out a number/s and those players must move to defend in the next square (3v1). Teams that possess the ball the longest wins a point for their team. First team to 5 point wins
Variations:
Reduce the amount of touches a player has (2 touch then one touch)
Coaching points
Awareness
Weight of pass
Decision making and disguise
Movement and passing angles
Combinations
Communication
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RONDO: LIVERPOOL 4v4+3
Neutrals have 3 touch max. Center Neutral must move and stay on halfway line. Try to play in two touch max
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RONDO 5V5+3
Keep possession: If outside players lose the ball, entire team becomes defending team. Defending team now transitions to attacking team. Two touch maximum on the outside. Progress to one touch
Inside neutral player shave unlimited touches
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RONDO: 4V2+1
Players on outside have one touch. Lone inside player has unlimited touches
If defending pair win the ball, they attempt to dribble or combine to get over any line of the square.
The lone central player can work to win the ball back (1v2)
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RONDO 6V4 OVERLOAD 5 PASSES AND SCORE
RONDO: 6V4 OVERLOAD 5 PASSES AND SCORE
40x20 area as needed
Play starts with either goalkeepers passing to the six player team. team of six must obtain 5 passes before they can attack and score. Once reaching 5 passes they can start looking for a opportunity to attack. They must attack the goal in the other half where the fifth pass was received.
If the team of four wins the ball at anytime, they counterattack and can score on either goal. No set amount of passes is needed to score
Coaching points
Recognition to play quickly
When to pay forward and move to support the pass
Take advantage of overload in numbers