Name: | Andrew Collier |
---|---|
City: | Glenrothes |
Country: | United Kingdom |
Membership: | Adult Member |
Sport: | Football/Soccer |
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
All in / 3 touch game
Pitch Size is - 65m x 46m
Teams set up 2-3-2 with two goalkeepers.
Condition on the game is that all players have 3 touches and the strikers have unlimited touches.
Look to get the ball into strikers quickly.
Coaching Points
Timing of run (staying onside, timing of opposite movements, timing of striker dropping in to receive)
Tidy first touch as this determines whether the play works
Communication + Passing signals (arm movements)
Quality Passes
Awareness of secondary striker + defenders
If holding ball up, striker must be strong - arms out, bum out, protect the ball
Be creative with what is done on the ball as well as off the ball runs
Make unselfish runs in order to bring other striker into play which in turn creates chances for the team
Rebounds
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Phase of Play Option 1
CB plays bounce pass for CM
CB then plays pass to RM (opposite movement)
RM will play a well weighted pass for ST1 who has pinned the defender in. ST2 will lose his marker and run across the face for a lay off from ST1 and strike at goal
What if situation
ST2 is too far away from ST1 so instead looks to make same movement before stopping and having ball played through by ST1 on same side
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Phase of Play Option 2
CB1 passes to CM1 who in turn passes CB2
CB2 passes to RM (opposite movement)
RM drives at CB before committing him and playing pass into space for S2 to run across to hit
S1 will spin to create the space for RM to drive at the full back
What if situation
If RM does not have space to run with ball, he will pass to ST1 who will bounce ball back to RM who has continued run. RM then plays pass into ST2 path who can hit at goal
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Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
Striker Movement Drill (10 mins)
Striker Play in a 4-4-2
Initial Play starting from 10 yards inside each half - length 65m
A passes the ball to B (opposite movement to give him space)
B plays pass to C (opposite movement to gain time + space for next pass)
C holds ball until D runs round face when he lays it off for D to strike.
Progression 1
E passes to F (Opposite movement to offer space)
F begins to drive at centre back, G spins to create space for F to drive.
F commits the defender and plays pass to H who has timed his run to get ball in the space
Rotation - Follow your pass
Coaching Points
Timing of run (staying onside, timing of opposite movements, timing of striker run - play on blind side of defender? Push defender away)
Tidy first touch as this determines whether the play works
Communication + Passing signals (arm movements)
Quality Passes, weight of pass
Awareness of secondary striker
Type of finish
Goalkeeper position
Rebounds