Name: | Ante Markovic |
---|---|
City: | Abbotsbury |
Country: | Australia |
Membership: | Adult Member |
Sport: | Football/Soccer |
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organisation:
8 Attackers vs 6 defenders (Green and Orange Bibs, 8Bibs of each)
1 GK, 6 Flat Discs & Balls
How to Play:
GK distributes the ball to wide areas (Throw) which engages the wide players to execute a cross for 3x attackers vs 2 defenders
Coaching Points:
Technique for crosses and finishing
Keeper Distribution
Attacking runs (Front, back and cutback)
Variation:
-Keepers to distribute with a longer pass
- crosses to be lifted/lobbed
- Keep scores, competitive nature
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organisation:
6 Orange Bibs, 6 Green Bibs, 6 White Bibs, balls, 4 red cones, 2 big white cones.
How to Play:
- 2Min Rd, 30 seconds Rest.
- 6v6+1, with 4 bouncers on the outside
-Working on mid third to Final third progression.
- 5 passes equals a goal, however all Players must be in the mid third and onwards
- bouncers have 1 touch
- free play in the centre
- winning team stay on.
variation-
Limit the touches
Reduce amount of passes for a goal
Include 2 small goals and a large goal
Coaching Points-
Body shape
Movement off the ball for support
Communication
Energy when moving forward
Team 1: Perez, West, Dandolo, Badolato, Baltovski, Lazo
Team 2: Simkhada, Webster, Gaudiosi, Spresian, Taylor, Catania
Team 3: Youssef, Karatasos, Giraldo, Zammit, Tadrosse
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organisation:
Balls, 4x Flat disc/cones, 2 goals, 3 teams of 5 Players, 5x Blue Bibs, 5x Green Bibs, 5x Yellow Bibs
1x White Bib (bouncer/joker)
How to Play:
- Shoot on site, play starts from the GK at all times (start of RD, ball goes out of play or a clear foul)
- 4-5 bouncers on the outside have 1 touch
Players in the zone, free play.
- Each Game is 1min 30sec, unless one team scores 2 goals sooner.
- losing team transitions into bouncers
- Winners stay on
Coaching Points:
-Shoot
- Technique
- nearest player press.
- Movement off the ball
- follow up on the shot/finish
Blue: Simkhada, Aston, Poimer, AC, Zammit
Green: Perez, Will, Santi, Javier, Peppon
Yellow: Connor, Westy, James, Oscar, Tadrosse
GK- Lazo & Taylor
Bouncer: Fabian 1st, James 2nd, Will 3rd, Santi 4th
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Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
Screen 1
Organisation:
6m x 6m, 6 players each grid, 4 flat discs, 5 balls each grid.
Each variation - 2min rounds, 30second rest.
How to play: (1st variation)
2 touch, focusing on body shape, follow your pass
2nd variation:
1 touch, with a bounce pass at all 4 points.
Focusing on weight of pass and weight of touch
3rd Variation:
Add a central player who will randomly press onto a working player, this triggers a potential change of direction and for players to scan. (3 rotations for a change in the central player.
Coaching points:
Body shape
First touch
Scanning