Name: | Barry McGrellis |
---|---|
City: | Alexandria |
Country: | United States of America |
Membership: | Adult Member |
Sport: | Football/Soccer |
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
1 V1 One - Minute Competition
Orange player attacks for the entire minute, no alternating. Player scores by beating defender and dribbling the ball over their line. Defender can score by taking the ball from the attacker and dribbling over their line.
Focus is on how the defender can limit the attacker's options to the point where they only have one viable option.
- First, side-on body position to take away the nutmeg and make it tougher for the attacker to go to your front foot side
-Second, bend your run to take away one side completely, In the illustration, A shows the incorrect run and B shows the correct run / body position
-Third, approach fast, arrive slow. Arriving at the attacker too quickly allows them to use your own momentum against you. Arrive at a controlled pace that allows you to adjust easily to their movement.
Progress to competition; winner moves up a section, loser moves down one.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
3 v 3 / 4v 4
Orange team attacks the centre goal and the blue team attacks the wide goals, switch sides at half time. When the blue team have the ball, the orange team must force them to the inside of the pitch, when the orange team have the ball, blue must force them toward the outside of the pitch.
- Orange defend wide, blue defend narrow
- Bend your run to take away the desired lane from distance and then apply pressure from that angle
- Side-on body position to force attacker to one side
- Arrive at a controlled pace
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Conditioned Game
Full scrimmage but teams must force the ball inside in the opponent's half and outside in their own. Concepts from the previous drill apply to both teams; defend wide in opponent's half, defend narrow in own half. Winning the ball in the opponent's half counts as a goal, as does scoring a regular goal.
Stop the game at relevant teaching moments to emphasise the key concepts from the practice.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Scrimmage
Full scrimmage, no restrictions. Do not stop the game to coach, instead speak to individuals while letting the game continue.
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Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
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Warm Up (15 mins)
Description: Players form 2 lines. Both begin at the same time and jog from the first cone (A) to the second cone, lines then turn and run with high knees diagonally across the square so that both lines cross each other. Both lines then perform the same dynamic flex back to the starting position (A). The drill is run twice for each stretch.
After stretching sequences are complete replace the jog, high knees, dynamic flex with variations of jog, sprint, and walk to elevate players' heart rates and body temperatures.