Football/Soccer Session (Moderate): Technical Circuit Training Session (Start Time: 2014-07-24 18:30:00)

Profile Summary

Miles O'Connor
Name: Miles O'Connor
City: Milton
Country: Canada
Membership: Adult Member
Sport: Football/Soccer
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Description

Technical Circuit station to improve players individual technical ability required in the game. Major area's of focus is long range passing and heading technique. Main theme of games will be focused on Crossing & Finishing which will be a total of 1hr


Football/Soccer Session Plan Drill (Colour): FIELD SET-UP

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Football/Soccer Session Plan Drill (Colour): FIELD SET-UP
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FIELD SET-UP (30 mins)


Football/Soccer Session Plan Drill (Colour): Bilateral Striking

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Football/Soccer Session Plan Drill (Colour): Bilateral Striking
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Bilateral Striking (15 mins)

Teaching The Technique

Part I - The Mechanics to Striking the Ball

1. Load

2. Downswing

3. Impact

4. Follow Through

** Pre-Hop

Parts of the Ball

1. Center/Middle (ball goes straight)

2. Top Half (ball stays low)

3. Bottom Half (ball rises up)

4. Left Side (ball travels right)

5. Right Side (ball travels left)

Coach will break down how to: 1. Strike ball with inside foot (short pass), 2. Strike ball with "sweet spot" (passes in the air/crossing), 3. Finishing

***OVER-EMPHASIZE the technique when showing players. The objective is to let to players SEE what each step looks like in real time.

Part 2 - Practice

Players will get into groups of 3. Each group will set up cones around 3-4 yards apart anywhere on the field (players set up own station). Players will start 5 yards between themselves with ball at feet. Using proper technique, players will pass ball to teammate, who will receive and pass back (done stationary). At the start players will over-emphasize their technique, then play more naturally as improvements show (BUSY FEET). On coaches call, players will move to either get further away or closer together and work on a variety of passes (short, medium, long using inside of foot and "sweet spot"

Part 3 - Movement

In same groups, players will now pass and move in an area. The types of passes and distance should continuously be varied by players. Movement should be dynamic (side to side, back peddle, etc.) w/ changes in pace/direction. Encourage players to: 1. Take no more than 3 touches on the ball and 2. Know how they will strike the ball and to whom they will pass to before receiving ball.


Football/Soccer Session Plan Drill (Colour): Bilateral Striking

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Football/Soccer Session Plan Drill (Colour): Bilateral Striking
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Bilateral Striking (10 mins)

Passing Through Gates - Expanded


Football/Soccer Session Plan Drill (Colour): Throw-in progressions

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Football/Soccer Session Plan Drill (Colour): Throw-in progressions
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Throw-in progressions (10 mins)

Practice 1:

Throw-in played into the two players in the middle who check away to receive. They take a touch round the corner and chip first time into the opposite throw-in takers hands. Vary the heights of the throw-ins and parts of the body that you receive the ball with.

Practice 2:

Players work in pairs in the middle. One runs to the receive the ball from the throw-in taker, he then fakes to receive the ball and bends his run at the last second. The throw-in taker then plays to the man behind him who plays the ball into the runners path. He then plays first time into the opposite throw-in taker.


Football/Soccer Session Plan Drill (Colour): Heading

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Football/Soccer Session Plan Drill (Colour): Heading
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Learning Objectives

Technical
Technical
Technical
Tactical
Technical
Physical
Technical
Psychological
Technical
Social

Heading (15 mins)

Blocked Practice

Set Up

Area = 30 x 30

Plavers = 12 players - Pairs 6 Red 6 Blue

Player 1 serves to Player 2 who then does a defensive header back to Player 1.

Player 1 then passes the ball to Player 2 who then serves a defensive header to Player 1 to return to Player.

This playes our for 2mins.

Then to attacking header same again for 2 mins

Once completed 2mins of jumping to head the ball back to the server, rotating after every header.

Technical

Defensive Header - Eyes on the ball, set stance and shape, arms out from body,bottom of the ball connects with fore head, hight on flight of the ball

Attacking Header - Eyes on the ball, set stance and shape, arms out from body,top of the ball connects with fore head, ball headed downwards

Jumping - Eyes on the ball,set on balls of feet, arms out from body,slighty forward with knees bent before jump.The use of above


Football/Soccer Session Plan Drill (Colour): Turning

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Football/Soccer Session Plan Drill (Colour): Turning
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Turning (15 mins)

Organization:

15x20 yard area

2 groups running at the same time. 3 Players on each side (Attackers & Defenders)

Instructions:

- Defender plays ball square to Attacker.

- Defender cannot go to defend until Attacker takes 1st touch.

- Attacker must try to score in either goal.

- If Defender wins the ball, they can score in either goal.

- Next Defender in line must count down from 10 seconds (each game is 10 seconds long).

Coaching Points:

- Space ahead so attacker is at speed

- Recognition of defender's posistion

- Behind you - accelerate forward

- Alongside you (Space ahead) - Pretend to turn keep going forward

- Alongside you (Space behind) - Turn

- Defender ahead of you - Turn

- Once you get a yard of space then look to cut across defender

Progressions:


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