Name: | RICK MULLINS |
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City: | Kalispell MT |
Country: | United States of America |
Membership: | Adult Member |
Sport: | Football/Soccer |
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SMALL SIDED GAME 6V6 + GOALKEEPERS ZONE GAME
60x40 area as needed
Players stay in zone with one attacking player from middle zone joining the attacking zone as the ball is played forward into the attacking third.
Options:
1. Player who passes into the attacking zone joins attack.
2. Third player off the ball makes a run into attacking zone
Progress: 1 attacking player can join midfield zone once ball is played in
Progress: Players can dribble or pass ball into next zone
Variations
If playing out of back is focus. add a extra defensive player in the defensive zone
if midfield is the focus. Add a neutral in the center zone.
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SMALL SIDED GAME 7V7 TO ENDZONE BUILD UP
Both teams play 2-4-1 formation. Field is 60x35.
Teams will attempt to work the ball between zones to score by stopping the ball on the opponents endline. One player from each zone may progress to the next zone following a forward pass or dribble into the next zone.
Coaching points
Movement to receive
Decision Making when to play forward
Opportunity to dribble forward and commit opposition players in order to create space or passing options.
Support runs
Combinations
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BUILD UP IN THE ATTACKING HALF KNVB
7v7 + Goalkeepers
Cooperation between midfielders and strikers in a complex situation
The midfielders in cooperation with the 7,9, and 11 will try to play out the 1 man more situation to create chances
The defenders will try to win the ball back and score on the other goal
Coaching Point
Passing
Receiving
Dribbling
Protecting the ball
Shooting
Communication between 1,4,6,8 10, and 7,9,11
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SMALL SIDED GAMES: 3 GAMES IN ONE
Teams with 7 players play on a 7v7 or 9v9 field.A pair of small goals are placed on both side lines towards thecorners and an appropriate size goal is at each end. Balls areplaced along the side lines and near the large goals.A small sided game ideal to support a passing and receivingthemed session. Players thoroughly enjoy alternating gameformats and objectives
The game has three formats:
First, a team must make 4 consecutive passes to score apoint.
Second, teams must score in either of the two small goalsfor a point.
Third, a goal scored in a larger goal wins a point.First team to score 6 points wins.Coaching Points:Encourage attacking players to build possession.Defenders look to force a turnover and adopt a highpress.Attackers must play with a high tempo.Try to unbalance the defense with probing passesand switching the play quickly.
PART ONE
This is a fun activity with 3 different game formats that transition seamlessly from one to another. Each team has 6 outfieldplayers and a keeper The coach starts the game with a pass to either team. The attacking team aims to combine for 4 consecutivepasses without the defenders intercepting to earn a point. The goalkeeper cannot use his/her hands. If the defending team can winpossession, that team is now attacking and must attempt 4 passes.
PART TWO
Once a team has achieved 4 passes, the game immediatelytransitions to format two. Each team now defends two small goals and the game is directional across the width of the field. Eachteam attempts to score in the small goals to win a point – no goalkeepers handling the ball.
PART THREE
As soon as one team scores thedirection changes lengthwise and the objective is to score in the central goals. The goalkeepers must quickly retreat to the goals andnormal rules apply. The first team to six points wins the game.P2: Transition is the exchange of possession from one team to the other.
Transitional tactics can be both attacking and defending, soit is important for a coach to narrow the focus so the topic does not overwhelm the players. Introducing players to tactical referencesto 'lines' 'channels' and 'spaces' can help players relate their positioning on the field to the attacking and defending priorities of thecoach. Building a clear understanding of the players roles is vital to long term individual and team success
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DEFENDING : PRESSING 7V7+GOALKEEPER
Organization of session 4v4 in Attacking 1/3
2 Defensive Full Back and Center Mid Added Blue team
2 Flank Players and Center Mid Added White team
Strikers immediate pressure on the ball to make playpredictable
Flank Players , Strong Side Mark Full Back to denypenetration or Build up play
Weak Side Flank Player comes into middle as CentralMidfielder
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SMALL SIDED GAME 7 v 7 + 2GK (Jokers)
Organization
14 Outfield players + 2 GK’s Supply of balls
Objectives
7 v 7 with GK's acting as joker. Try and score in either of the four goals..
Coaching Points
Decision making
Communication
Building Relationships
Delay
Win
Transition to Attack
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6V6 THREE ZONE GAME
SMALL SIDED GAME (6V6 THREE ZONE)
Three zones. At one end three target goals. At the other end is a large goal with Goalkeeper.
Players in attacking/defensive zones must stay in their zones. Players in middle zone (midfielders) are free to support forward players following a forward pass. At first, one player can join.
Play for time then attack the opposite direction
Progression:
Both midfield players can join to support forward players following a forward pass.
Defensive zone players can skip the midfield zone with a pass and play directly into the attacking zone. One player form midfield can join making it a 3v2 to goal
Coaching points
Movement to receive
Decision Making when playing forward
Support runs
Combinations