Mass City 2
Name: | Mass City 2 |
---|---|
City: | Norwell |
Country: | United States of America |
Membership: | Adult Member |
Sport: | Football/Soccer |
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Description
The passers are spread out further and there is a CM in the middle. One outside player passes into the CM, who turns and passes to the other. Repeat and continue.
Progressions
- Give and Goes
- Different ways to turn / control the ball
- Weak foot
Coaching Points
- Sideways-on to receive
- Create angles
- Weight of pass
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Decription
Simulate the 4 midfielers. Players start off by passing from one outside mid, to the defensive mid, to the attacking mid and then to the other outside. Body position and passing technique should be focused on. Keep girls of similar skill level in each group. Change the combinations.
Challenge
- Have the groups see how many passes they can make in a row withouth the ball going out the box
- Which team can get the ball from one side to the other (touching all players) the most times in a minute.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Description - 5v5+2
Seperate into 2 teams. Defenders and Forwards cannot leave their box, center mids cannot leave their box (which is smaller and has an extra person in it). Wingers must stay outsied of the ceter but may join the forward to create a 3v2.
Coaching Points
- Easy, smart passes
- Work / move to get open
- Good passing angles
- Use the width
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
End with a 6v6 scrimmage. 2 goals are awarded if a team attacks through a wide gate before scoring.
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Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
Arrival (10 mins)
Players are juggling and recording their best score for the day while they wait for others to arrive. As soon as 4 or more girls are present, get into a rondo and again keep track of score. This should take us up to the start time of the session. Captains lead dynamic warm-up.