Futsal Session (Beginner): HYSC U8-U9 Academy Futsal Session 4 Block 2, 2v1 small group possession (passing and receiving) (Start Time: 2023-03-06 05:30:00)

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Am-Club: Harrison Youth Soccer Club

Marcos Soto

Profile Summary

Marcos Soto
Name: Marcos Soto
City: Harrison
Country: United States of America
Membership: Adult Member
Sport: Futsal
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Description

This week we continue  focusing  on the basic principal of the passing and receiving technique 

working with the player to improve the space awareness, time managing, body position and 

feel free to manage the physical element, time, space number of ball an to create a more fun environment to the player  

Coaches should be identifying the below criteria in the session and breaking it down using the pillars of the game making sure you're ticking all boxes.

Below are some suggestions of what to consider when catering the sessions for your group

Technical: what attribute or team concept you are asking the players to learn & How it's taught & performed breaking it down for the players

Tactical: Who the positions or player that it relates to, Where & When to use the attribute or team concept, this could be a moment or relate to a third of the field/area, or a visual or audio trigger. Why we use this attribute or team concept. this should emphasize the decision-making process & reason behind the choices to answer questions the game asks of the player

Physical: Correct Motor Skill development for your specific to topic and age, Relation of movement to a topic, Work to rest ratio of your activities, energy, and tempo of your session, pushing the boundaries on physical goals for the group and individuals.

Physiological: having competition through the stages of the session, goal setting what you want to achieve with the group what do they want to achieve as players. setting a standard of practice throughout with a high level of expectation

Social: The environment you create for your players, promoting leadership and teamwork, establish a greeting and level of respect with your player's, Engagement with the players both assertive & helpful with a little added banter.

MVP points System

-The player MVP system is a staple of the program and one we use to set competition from the start of the session to the finish between each individual

-The way the system works every player has 5 MVP points to start, Players can win more points by applying themselves to each activity with full commitment trying their hardest to progress, and being awarded points by the coach

-Players can also win points during each activity by scoring the most points for that activity and for that they will pick up 2 MVP points from the coach.

-We also use the point system to reinforce good standards like staying in bounds, not bumping into other players, and good behavior. ---The player can lose their points when these standards are not met. Try to use it as a motivator, not a punishment.

-Once the players get used to this system they will become more responsible for their own development


Futsal Session Plan Drill (Colour): Futsal repetitions Option A

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Futsal Session Plan Drill (Colour): Futsal repetitions Option A
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Futsal repetitions Option A (10 mins)

 

Organization

players in groups of 3

two gates per group located on the side lines

all players start with a ball

 

Instructions (Session Suggestion start from stage 2 onward)

stage 1

-players will dribble into the middle then to a gate using the technique of coaches choice

-when a player reaches the middle with their ball that signals the players there facing to start.

competition

-which group can complete one full sequence and get back to where they were originally standing first.

Stage 2

-now the two players in the gates will start with the ball and the middle player will not

-the sequence starts when the middle player receives a pass (falcao touch)from one of the gated players and dribbles and takes there place

-the player who passed the ball from the gate will now go to the middle and receive a pass from the opposite gate and repeating the sequence now on the other side.

progression - when they receive the ball, the player who passes the ball has to now go straight towards the receiving player making them use a move to go round them before getting back to the gate (semi opposed.

competition

-how many passes can a group get in one minute the team with the most wins a point

-if the sequence breaks down or the players lose control there score goes back to 0

stage 3

-two players in the gates will start with the ball and the middle player will not

-middle player will now stay in the middle for 30 seconds looking to receive continuous passes from the outside servers in the gates

progression- now with only one ball the player in the middle has to pass the ball from one server to the next coaches choice on different ways to receive

competition

-how many passes in one minute can the player get the inning player gains a point for their group.

-if the sequence breaks down or the player's loose control their score goes back to 0

stage 4

-3 man weave the players will now pass dibble and rotate in a sequence alway covering the middle and outside gates.

competition

-how many passes can the group gain in 1 minute.

-if the sequence breaks down or the players lose control there score goes back to 0

 

-Goalkeepers

when incorporating your keepers in each stage of the warm-up focus on the below concepts

-communication

-distribution under arm role

-receiving scoop knee dropped tilted in to close the gap

 

 

Coaching Points

*FALCAO using the sole of his foot start & stop and to maneuver the ball all different directions even to pass

*RICARDINIHO with speed and precision using moves with multiple surfaces of the foot to create space for end product

*GARNIER the freestyle skill master using moves both aerial and ground

-Push pass

-Checking movement

-Quality of technique or skill

-Observation

-Communication

-Creativity

-Using multiple surfaces

-Speed of play


Futsal Session Plan Drill (Colour): Passing warm up Option B

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Futsal Session Plan Drill (Colour): Passing warm up Option B
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Passing warm up Option B (10 mins)

Organization

  • group of 3 or 4 player depend of number 
  • place on triangle or diamond position

Instructions

Triangle Shape Passing:

players #1 start passing the ball to Player # 2 this pass bacb and them player #1 pass to player # 3 one os the side and this player pass the ball 

Square Shape Passing:

2 players start with ball and follow the same pattern as the triangle 

Coaching Points:

  • In order to receive the half turn the body shape has to be correct. Players should look to see the ball and their Target players.
  • Focusing on their passing, players need to consider the weight, timing, accuracy and disguise when passing.


Futsal Session Plan Drill (Colour): 2v1

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Futsal Session Plan Drill (Colour): 2v1
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2v1 (10 mins)

 

Organization

-Create 2 zones with a half line 

-1v1 on the middle of the zones-

- 1 player on each end line 

Instructions

Stage 1

- Ball start with a 1v1 on the middle line 

- Players on possession of the ball try to connect a pass with the player on the opposite end line 

- Players with out possession of the ball for this part is not allow to cross the midline 

- Players on the end line become target player and they are allow to move side to tide to create passing lanes 

- once one pair reaches the opposite side another team starts.

competition

Stage 2

- to progres allow the middle player to pass the ball to the support player to create better passing lanes 

- support player is allow to get on the channels too 

- defender player is allow to full press the ball 

 

Coaching Points

Beginner

Wall pass

 

-Angle and distance of supporting player

-Reduce distance for quicker combination

- dribble & Pass with the closest foot to the player revert to Progressions for coaching points.

intermediate

Give & Go (through ball)

-1st Attacker to commit defender to the ball

-2nd attacker to offer support for combination

-Angle and distance of 2nd attacker

-1st attacker must continue their run

-2nd attacker judges the pass back bassed on 1st attackers run/timing

Advanced

Overlap

-1st pass is made outside from the 1st attacker

-The 1st attacker follows there own pass

-Player receiving the ball (2nd attacker) take their first touch inside to create space outside

-1st attacker runs around their outside

-2nd attacker passes the ball into 1st attackers outside run using the outside of their foot for disguise

 

Outside foot pass

-Angle of approach – center or off-center

-Pass off the front foot

-Supporting foot is behind the ball

-Ankle locked with toe pointed down

-The knee of the kicking foot is over the ball at contact

-Contact Ball – middle

-Contact Foot – outside

-Disguise your pass


Futsal Session Plan Drill (Colour): 2v2

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Futsal Session Plan Drill (Colour): 2v2
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2v2

Organization

  • 2v2 to a target player 
  • now one defender is allow to pass the half line to press the ball 
  • target player is allow to move side to side 

Instructions 

- Player score a point as they connect a pass to the target player 

Coaching Points

-Communication

-Observation of pressure

-Open the space to create passing lanes

-speed of combination

-Received the ball with a leading foot 

-Create space with movement


Futsal Session Plan Drill (Colour): Futsal

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Futsal Session Plan Drill (Colour): Futsal
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Futsal (30 mins)

Organization

-4v4 or 5v5 

-GK's

-2-4 teams based on numbers

-Game time depends on the number of teams

-If you have multiple teams play round-robin tournament style

 

3 points for win

1 point for a tie

0 points for a loss

 

Futsal General Rules

Teams may call one one-minute timeout per half (when in possession of ball, ball out of play).

There is no overtime, injury time or stoppage time.

Teams are comprised of four outfield players and one goalkeeper.

The goalkeeper must wear a different color jersey than the outfield players.

There is no offsides in futsal.

Restarts

Kickoffs: are indirect. The ball must be played forward first. Tapped balls are not in play – the ball must move forward.

Kickins: are indirect. The ball must be placed on or no more than 10 inches behind the line and the kick must be taken within 4 seconds. The kicker's non-kicking foot must be out of bounds or on the line. (A kickin that goes directly in the opposing goal is a goal clearance for the opposing team. A kickin that goes directly in the defensive goal is a corner kick of the opposing team.)

Goal Clearances: are taken when the ball wholly crosses the goal line after being touched last by the attacking team. The goalkeeper must use his hands to roll, bounce or throw the ball from anywhere inside the penalty area to outside the penalty area.

Corner Kicks: are direct. The ball must be placed directly on the corner spot and the kick must be taken within 4 seconds.

Free Kicks: may be indirect or direct. The ball must be stopped completely before the kick may be taken.

Penalty Kicks: are taken from the penalty spot 20 feet from goal and must be shot at goal by a clearly identified kicker. Defenders may not be nearer to the ball than 16 feet and must be behind an imaginary line running from touchline to touchline even with the penalty spot.

Distance: For all of the above, except goal clearances, opponents may not be closer to the ball than 16 feet.

Ceiling: If the ball hits the ceiling or other object, the team that did not touch the ball last restarts play with a kickin from the nearest point on the touchline.

The Goalkeeper

Must wear a different color shirt.

May receive a kickin directly.

May kick the ball directly over the half-way line.

May score directly with his feet during the run of play.

May not punt or drop-kick the ball. (Ball must settle to the ground or be touched first, no "air" under the ball when kicked.)

May not possess the ball for more than four seconds in her own half.

May throw the ball directly across the half-way line. A ball thrown directly into the opposing goal results in a goal clearance for the opposing team.

May only touch/receive the ball once per team possession.

Restart focus

the restart we will work on this week will be kick-ins showing the players how to take advantage of fast play and movement 

Principle of play 1

we will focus this week on Improvisation & Control, Encouraging the players to be creative in pressured situations using the key 1v1 attributes in order to be successful in attack.


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