Hockey Session (Under 18s): Goal scoring

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R&J Hockey R&J Hockey
Name: R&J Hockey R&J Hockey
City: Cape Town
Country: United Kingdom
Membership: Adult Member
Sport: Hockey
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Hockey Session Plan Drill (Colour): goal scoring

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Hockey Session Plan Drill (Colour): goal scoring
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goal scoring (15 mins)

In zone 2 we play 3 against 3 or a maximum of 4 against 4.in zones 1 and 3 there are 1 attack and a defender.When taking on the attacker in zones 1 and 3, an additional player may function as an attacker in this zone.

Hockey Session Plan Drill (Colour): Attack v Defence - inside 22 - focus = deny

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Hockey Session Plan Drill (Colour): Attack v Defence - inside 22 - focus = deny
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Attack v Defence - inside 22 - focus = deny (15 mins)

4 v 4 inside 22 line

Focus on out-of-possession team - M-2-M defence - deny player receiving pass

If win possession try to score in side goals

Focus of attacker. Creating space/make the D big/Work together rather than in isolation/2D leads/baseline carry and find. 


Hockey Session Plan Drill (Colour): Shooting Relays

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Hockey Session Plan Drill (Colour): Shooting Relays
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Shooting Relays (15 mins)

Split the group into 2 teams. Set up 2 identical courses towards goal. Put a pile of balls at the start of each course, somewhere near the 25yrd line. Line each team up on the baseline. When you say go, one player from each team sprints out to the balls, completes the course and scores a goal. Once their ball goes in the net, the next player from their team starts.

Alternate sides if GK in .

**encourage speed through the course!

*** you can vary how they run to the balls: forwards running, backwards running, two foot hopping, one foot hopping, cartwheels, summersaults, crabwalk, bearcrawls... anything fun that gets them moving! (If doing cartwheels/summersaults/crabwalks/bearcrawls/anything where they need their hands, leave all sticks at the pile of balls for them to pick up when they arrive)



Hockey Session Plan Drill (Colour): 2v1-5v4 Build Up

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Hockey Session Plan Drill (Colour): 2v1-5v4 Build Up
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2v1-5v4 Build Up (15 mins)

-Red team attacks Blue 2v1. Allow play to continue until ball is in the net or off the endline (allow sideline hits to occur). 

-The coach will blow their whistle to start the next sequence, as two new Blue players, starting from A and B, will attack the far goal vs the same 2 previous Red attackers - 3v2. 

-Coach will blow the whistle to start the next phase as 2 new Reds start the play and everyone else remains in - 4v3

-Finishes with 5v4.

4 Sets of 5 mins. One team will start each 2v1 for the entire set. 


Hockey Session Plan Drill (Colour): Rondo with joker

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Hockey Session Plan Drill (Colour): Rondo with joker
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Learning Objectives

Technical Technical
Constant prescan, 2-touch control and fast pass. Deception with pass, accuracy. Body position adjusted to receive ball, open body to allow range of passes.
Technical Tactical
Mix up fast passes between outside players with passes to joker in middle.
Technical Physical
Constant movement and repositioning body, particularly for central joker.

Rondo with joker (15 mins)

Yellow team is made up of 5 players

Yellow 4 players stay outside of the box. Blue defenders stay inside the box. Just use one defender if not enough players.

Yellow  team make as many consecutive passes as possible through the box. Count each as a point. Count 3 points for a pass from player A.

When ball is lost or intercepted reset the count and start with yellow sideline ball.

2 minutes then rotate so that everyone has a go at position A.

Prescan is fundamental. Communication is fundamental. Good physical conditioning, for defender(s) and player A in particular.


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