Rhys Llewelyn
Name: | Rhys Llewelyn |
---|---|
City: | Merthyr Tydfil |
Country: | United Kingdom |
Membership: | Adult Member |
Sport: | Football/Soccer |
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Problem 1 - The opposition will be keep their back line at home, encouraging the front 2 to lock one way and make play predictable - Side of their diamond jumping out onto FB
Problem 1 - (Being forced one way in a 8v6 build up)
SOLUTION 1 - Utilise the 8v6 overload into 3v2 in wide areas
GK - Ball in the middle of the 6, identify the side where same side CB & FB have enough room to play around.
CB (BS) - Open body shape to play into FB quickly around the outside
CB (OS) - Hold width ready for the switch of play, if OS FB can’t get out around outside
RB (BS) - Start high and touchline wide, move into a position to revive back foot off the CB
LB (OS) - Keep Width & be ready to utilise overload on the switch of play
CDM - Start top of the D, luring the CAM to follow you and mark tightly. 4v3 overload including keeper.
CAM (BS) - Stay high which can allow you to be an option to bounce into BS FB around the ST if he arcs run stopping pass into BS FB
CAM (OS) - Narrow into the middle of circle, allowing opposite FB space on the switch of play & making it difficult for OS side diamond to get out to FB.
RW (BS) - inside shoulder of FB ready to threat around down the channel side
ST - Pin 2 CBs high as you can, in-between the two
LW (OS) - high pin the FB & CB high with a position off the shoulder between FB & touchline
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Problem 2 - The opposition will be keep their back line at home, encouraging the front 2 to lock one way and make play predictable - FB jumping onto FB.
Problem 2 - Their FB will jump onto our FB on the trigger of CB pass into FB
SOLUTION 2 - Create room for winger to roll inside to the half space, or play around pressing FB to get winger in.
GK - Ball in the middle of the 6, identify the side where same side CB & FB have enough room to play around.
CB (BS) - Open body shape to play into FB quickly around the outside
CB (OS) - Hold width ready for the switch of play, if OS FB can’t get out around outside
RB (BS) - If you see the FB jumping to press you, drop to top of the 18 yard box but keeping width to drag the pressing FB all the way out of their slot
LB (OS) - Keep Width & be ready to utilise overload on the switch of play drop deeper to 18 yard line to drag FB out on the switch.
CDM - Start top of the D, luring the CAM to follow you and mark tightly. 4v3 overload including keeper. opposite side to BS CB.
CAM (BS) - No wider than width of 6 yard box to open passing line into BS winger half space, if ball goes into the BS winger look to combine and receive set pass
CAM (OS) - keep width outside circle and stretch the CMs, allowing overload in wide areas & open space for BS winger to get into half space. if ball is switch narrow onto the edge of 6 yard box
RW (BS) - outside shoulder channel side of FB, ready to roll into the half space created by BS CAM
ST - Pin 2 CBs high as you can, pull CBs to side of the pitch opposite the ball to get winger in half space
LW (OS) - high pin the FB & CB high with a position off the shoulder between FB & touchline, ready to roll into half space if ball is switched into deep FB.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Problem 3 - The opposition will change to a man for man press all over the pitch, pushing FBs to FBs & CDM of diamond into the back line
Problem 3 (man for man press)
SOLUTION 1 - Stretch the CM’s to create a landing space in front on the ST for GK or CB to clip a ball into ST, this will be met with times runs to get in behind.
GK - Ball in the middle of the 6, if pass into the CB create angle for 1st time clip into ST feet
CB (BS) - has strong inside foot for first time pass into ST if needed - Deep in line with top of 6 yard, work with GK to identity when to go in to ST feet
CB (OS) - Start outside of the box in line with penalty spot, ensure depth is enough to draw ST out and units behind that
RB (BS) - Start high as the bottom of the circle, allow marker to vacate the space in front of ST
LB (OS) - Start high as the bottom of the circle, allow marker to vacate the space in front of ST
CDM - Start top of the D & opposite side of the D compared to closest CB to ball, luring the CAM to follow you and mark tightly. 4v3 overload including keeper.
CAM (BS) - High as bottom of circle & width of the 18 yard box, vacate room in front of ST
CAM (OS) - High as bottom of circle & width of the 18 yard box, vacate room In front of ST
RW (BS) - Channel side of FB ready to time run in front of ST, to play forward into opposite winger on the ST set
ST - Pin 2 CBs high as you can, pick the CB to pull into the space when GK kicks short
LW (OS) - Channel side of FB ready to time run in-behind the space the ST leaves from dropping deep - time run for the ball in behind.
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Session Outline (20 mins)
UEFA A Team Training Session part of 90 Mins
Objectives:
Pitch: 3/4 Pitch as its MD -1, focus on stopping the build up.
Ball: Starts from GK and look to build up.BREAK 1 (2 mins): Walk-though or Coaching Process, reinforce whats gone and what if that is to come. (Stop stand still)
BLOCK 2: (6 minutes) Problem 2 - Blue team are looking to pin back 4 high & use overload to build up through or around, FB will now jump to mark the FB.BREAK 2 (2 mins): Tactics Board information, reinforce whats happened & Opposition walking through False FB
BLOCK 3: (6 minutes) Problem 3 - The opposition will change to a man for man press all over the pitchOpposition:
Possession based, Encouraged to play through or around.
Screen 1 = Block 2: Problem 1 = Play around quickly
Screen 2 = Block 3: Problem 2 = False FB
Screen 3 = Block 3: Problem 3= Either problem 1 or 2
In Possession: Ball speed, Play forward when possible, Switch play.