Owen Palmer
Name: | Owen Palmer |
---|---|
City: | Newport |
Country: | United Kingdom |
Membership: | Adult Member |
Sport: | Football/Soccer |
Sharp shooting, to reinforce technique and encourage shots to be taken quickly.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Player shoots on 2nd touch, then continues movement towards goal
Look for angle of approach, which surface of foot to strike ball with.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Player to side of playing area feeds ball into active player who then takes they're 2nd shot...
Using one touch only!
Once both shots are taken, player collects balls and moves to the back of the other group ready to go again, one of the balls from shooting group is passed to feeder ready for next cycle.
Feeding player swaps periodically or coach can fill this position.
Next player begins cycle.
Whilst Striking the ball, player should concentrated on good position of standing foot, and head over the ball.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
As Players have couple of attempts, introduce the idea of striking one shot with they're laces, and the other with the inside of the foot.
Then also look to introduce where to aim in goal.
e.g. if on the right of the goal then aim towards the left corner hitting ball with laces, or if central, possibly (if right footed) try to use instep and aim towards right hand upright.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Depending on whether GK's are availabe, they can now be introduced, or targets out in to challenge players.
Add in extra points for hitting target (pole or cone, or even jacket hooked in corner of goal), or if have keeper, points for on target and extra for goal.
If players are finding it easy, ask them to use weaker foot, if to difficult allow an extra touch.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Small sided game begins with an overload on both sides of the pitch, so red has an overload on one half (so red is the attacking side), and blue has the same on the other.
Attacking side scores by scoring a goal, defending by winning the ball. Once defence wins ball, roll to opposite end of pitch from goals and play restarts from there.
If player scores the swap halves (with one of they're other players) so all have turn attacking and defending. Or if preferred and players have specific positions you want to work on, leave defenders as defenders and attackers as attackers.
Progressions/regressions
Only allow attacking side 5 seconds before they have to shoot.
Introduce points... 1 point for shot, 2 if on target, 3 if goal (or hits targets if no keeper)
take player out of each side if not enough goals scored, to create more space, increase the overload.
Extra points for shots taken/ scored with weaker foot.
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Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
Intro
Pitch is set into two rectangles, size dependant on age of group, also goal size.
Goals at opposite ends, one in each half.
1st player brings ball into play with 1st touch