Futsal Session (Senior): St Mary's University Women's Futsal 1st Team (27/09/22) (Start Time: 2022-09-27 19:20:00)

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Luis Melville

Profile Summary

Luis Melville
Name: Luis Melville
City: London
Country: United Kingdom
Membership: Adult Member
Sport: Futsal
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Description

St Mary's University Women's First Team - Trial Session


7.20pm-8.05pm


Futsal Session Plan Drill (Colour): Information/Set Up 1

See the guidance at the top of this page to understand why you are not seeing interactive Futsal images.

Futsal Session Plan Drill (Colour): Information/Set Up 1
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Learning Objectives

Technical Technical
Receiving with sole (oriented control). Passing techinques. Disguise/Feint. Futsal is a 'Game for Liars'!
Technical Tactical
Diagonal Runs: Can runner draw 2 defenders into a straight line to allow an overlap.
Technical Physical
Change of direction.
Technical Psychological
Be positive with passing and runs. Look to deceive opponent. Commit to decision 100% and follow through on it.
Technical Social
Communication. Triggers to deliver.

Information/Set Up 1

Context:

  • Trials Session For St Mary's University Women's First Team
  • Play in BUCS Premier Division (South)
  • Have completed one season with me as coach.
  • Expected 7-10  players but will plan for 4-16 players to attend.
  • Expect to have a mixture of returning players and Freshers

Medical/Special Needs: Currently, no health/learning/Physical issues have been flagged up


Court: Tennis Hall

Time: 20 mins practical/20 mins interview/Q&A 


Requirements: Full size goal/Bibs/Balls/Flat Mats/Small Target Goals/First Aid Kit + Extra Balls

Will Bring: Flat Mats/Target Goals/Bibs/First Aid Kit


Risk Assessment: Will check all equipment/court floor and surrounds prior to session plus check with players about any injuries


SESSION TOPIC: IN POSESSION

2 player combinations in futsal account for 45-55% of ALL goals scored so are very important within Game Models.

This session will aim to explore the relationship/requirements to maximise building attacking opportunities and finalising/finishing them

Areas covered

  • Receiving skills (Sole of the foot/Orienting the ball)
  • Passing (Types of pass)/Disguising pass/Feinting
  • Space Creation aligned to Movement (Where/When/How/Feints)
  • Creating 2v1 overloads
  • Types of finishing/Second Post
  • Toe Pokes
  • ENCOURAGE DEFENDING TEAM TO 'WIN' THE BALL BACK TO ATTACK NOT TO JUST KICK IT OUT OF PLAY
  • POSITIVE PLAY


SET UP: 

As in diagram

Space: 1/2 Court

Full Size Goal with GK and supply of balls by the side of the Full Size goal

2 Target Goals on half way line either side of the centre circle

RED TEAM: Defenders

PURPLE TEAM: Attackers

Cones set up at each end as starting positions. 


Futsal Session Plan Drill (Colour): Set Up 1 - Part 1

See the guidance at the top of this page to understand why you are not seeing interactive Futsal images.

Futsal Session Plan Drill (Colour): Set Up 1 - Part 1
Save Image: Futsal Session Plan Drill (Colour): Set Up 1 - Part 1 Create Video:

Set Up 1 - Part 1 (15 mins)

SESSION TOPIC: IN POSESSION

2 player combinations in futsal account for 45-55% of ALL goals scored so are very important within Game Models.

This session will aim to explore the relationship/requirements to maximise building attacking opportunities and finalising/finishing them

Areas covered 

  • Receiving skills (Sole of the foot/Orienting the ball)
  • Passing (Types of pass)/Disguising pass/Feinting
  • Space Creation aligned to Movement (Where/When/How/Feints)
  • Creating 2v1 overloads
  • Types of finishing/Second Post
  • Toe Pokes


SET UP (1)

As in diagram

Space: 1/2 Court

Full Size Goal with GK and supply of balls by the side of the Full Size goal

2 Target Goals on half way line either side of the centre circle

RED TEAM: Defenders

PURPLE TEAM: Attackers

Cones set up at each end as start positions


PRACTICE: 2 vs 2+GK

GK rolls a ball out to one of the 2 waiting attackers, one on each side of the goal.

There is a defender at each corner.


Once the ball is released, the 2 PURPLE attackers combine to try and score in the main goal.

The RED defenders can attempt to win the ball back and they can score in either of the TARGET goals on the half way line.

If the GK saves a shot/recovers ball they can launch an attack to the RED players with normal futsal Laws of The Game time/possession for GK.


Each round will play to a conclusion. Goal by Purple team. goal by Red team or the ball goes out of play.


Once each round is concluded, players return to their start positions and the next group will go.


Practice Round: 90 seconds each (3) mins

Second Round: 3 mins

Third Round 3 mins


Progression

Whichever attacker receives the ball, must make at least one pass before the can score. This allows the defending team to put the attackers under more pressure to solve the challenge.


Round 4: 3 mins

Round 5: 3 mins


Futsal Session Plan Drill (Colour): Set Up 1 - Part 2

See the guidance at the top of this page to understand why you are not seeing interactive Futsal images.

Futsal Session Plan Drill (Colour): Set Up 1 - Part 2
Save Image: Futsal Session Plan Drill (Colour): Set Up 1 - Part 2 Create Video:

Set Up 1 - Part 2 (15 mins)

SESSION TOPIC: IN POSESSION

2 player combinations in futsal account for 45-55% of ALL goals scored so are very important within Game Models.

This session will aim to explore the relationship/requirements to maximise building attacking opportunities and finalising/finishing them

Areas covered 

  • Receiving skills (Sole of the foot/Orienting the ball)
  • Passing (Types of pass)/Disguising pass/Feinting
  • Space Creation aligned to Movement (Where/When/How/Feints)
  • Creating 2v1 overloads
  • Types of finishing/Second Post
  • Toe Pokes


SET UP (1)

As in diagram

Space: 1/2 Court

Full Size Goal with GK and supply of balls by the side of the Full Size goal

2 Target Goals on half way line either side of the centre circle

RED TEAM: Defenders

PURPLE TEAM: Attackers

Cones set up at each end as start positions


PRACTICE: 2 vs 2+GK

GK rolls a ball out to one of the 2 waiting attackers, one on each side of the goal.

There is a defender at each corner.


Once the ball is released, the 2 PURPLE attackers combine to try and score in the main goal.

The RED defenders can attempt to win the ball back and they can score in either of the TARGET goals on the half way line.

If the GK saves a shot/recovers ball they can launch an attack to the RED players with normal futsal Laws of The Game time/possession for GK.


Each round will play to a conclusion. Goal by Purple team. goal by Red team or the ball goes out of play.


Once each round is concluded, players return to their start positions and the next group will go.


Practice Round: 90 seconds each (3) mins

Second Round: 3 mins

Third Round 3 mins


Progression

Whichever attacker receives the ball, must make at least one pass before the can score. This allows the defending team to put the attackers under more pressure to solve the challenge.


Round 4: 3 mins

Round 5: 3 mins


Futsal Session Plan Drill (Colour): SET UP 2 - Part 1

See the guidance at the top of this page to understand why you are not seeing interactive Futsal images.

Futsal Session Plan Drill (Colour): SET UP 2 - Part 1
Save Image: Futsal Session Plan Drill (Colour): SET UP 2 - Part 1 Create Video:

Learning Objectives

Technical Technical
Receiving with sole (oriented control). Passing techinques. Disguise/Feint. Futsal is a 'Game for Liars'!
Technical Tactical
Diagonal Runs: Can runner draw 2 defenders into a straight line to allow an overlap.
Technical Physical
Change of direction.
Technical Psychological
Be positive with passing and runs. Look to deceive opponent. Commit to decision 100% and follow through on it.
Technical Social
Communication. Triggers to deliver.

SET UP 2 - Part 1

SET UP: 2


Context:

  • Trials Session For St Mary's University Women's First Team
  • Play in BUCS Premier Division (South)
  • Have completed one season with me as coach.
  • Expected 7-10 players but will plan for 4-16 players to attend.
  • Expect to have a mixture of returning players and Freshers

Medical/Special Needs: Currently, no health/learning/Physical issues have been flagged up


Court: Tennis Hall

Time: 20 mins practical/20 mins interview/Q&A 


Requirements: 2 Full size goals/Bibs/Balls/Flat Mats/First Aid Kit + Extra Balls

Will Bring: Flat Mats/Bibs/First Aid Kit


Risk Assessment: Will check all equipment/court floor and surrounds prior to session plus check with players about any injuries


SESSION TOPIC: IN POSESSION

2 player combinations in futsal account for 45-55% of ALL goals scored so are very important within Game Models.

This session will aim to explore the relationship/requirements to maximise building attacking opportunities and finalising/finishing them

Areas covered

  • Receiving skills (Sole of the foot/Orienting the ball)
  • Passing (Types of pass)/Disguising pass/Feinting
  • Space Creation aligned to Movement (Where/When/How/Feints)
  • Creating 2v1 overloads
  • Types of finishing/Second Post
  • Toe Pokes


SET UP: 

As in diagram

Space: 1/2 Court

2 Full Size Goals (placed 20 metres apart)

2 Team split even and then have players at each corner and and touchline of half way line

Cones set up at each end as starting positions. 


Green GK rolls ball to one of the 2 waiting Purple Attackers.

Red Defenders can start defending when the ball is released/

Purple are trying to combine to score in Green GK goal while Reds can win the ball back and score in Yellow GK goal.

Both team play to a conclusion (Goal or ball goes out of play)


Once a play is concluded the players return to their start positions and then the Yellow GK plays a ball to the RED team to attack and the Purples defend.


Play is rotated this way.

Keep score.


Futsal Session Plan Drill (Colour): SET UP 2 - Part 2

See the guidance at the top of this page to understand why you are not seeing interactive Futsal images.

Futsal Session Plan Drill (Colour): SET UP 2 - Part 2
Save Image: Futsal Session Plan Drill (Colour): SET UP 2 - Part 2 Create Video:

Learning Objectives

Technical Technical
Receiving with sole (oriented control). Passing techinques. Disguise/Feint. Futsal is a 'Game for Liars'!
Technical Tactical
Diagonal Runs: Can runner draw 2 defenders into a straight line to allow an overlap.
Technical Physical
Change of direction.
Technical Psychological
Be positive with passing and runs. Look to deceive opponent. Commit to decision 100% and follow through on it.
Technical Social
Communication. Triggers to deliver.

SET UP 2 - Part 2

SET UP: 2


Context:

  • Trials Session For St Mary's University Women's First Team
  • Play in BUCS Premier Division (South)
  • Have completed one season with me as coach.
  • Expected 7-10 players but will plan for 4-16 players to attend.
  • Expect to have a mixture of returning players and Freshers

Medical/Special Needs: Currently, no health/learning/Physical issues have been flagged up


Court: Tennis Hall

Time: 20 mins practical/20 mins interview/Q&A 


Requirements: 2 Full size goals/Bibs/Balls/Flat Mats/First Aid Kit + Extra Balls

Will Bring: Flat Mats/Bibs/First Aid Kit


Risk Assessment: Will check all equipment/court floor and surrounds prior to session plus check with players about any injuries


SESSION TOPIC: IN POSESSION

2 player combinations in futsal account for 45-55% of ALL goals scored so are very important within Game Models.

This session will aim to explore the relationship/requirements to maximise building attacking opportunities and finalising/finishing them

Areas covered

  • Receiving skills (Sole of the foot/Orienting the ball)
  • Passing (Types of pass)/Disguising pass/Feinting
  • Space Creation aligned to Movement (Where/When/How/Feints)
  • Creating 2v1 overloads
  • Types of finishing/Second Post
  • Toe Pokes


SET UP: 

As in diagram

Space: 1/2 Court

2 Full Size Goals (placed 20 metres apart)

2 Team split even and then have players at each corner and and touchline of half way line

Cones set up at each end as starting positions. 


Green GK rolls ball to one of the 2 waiting Purple Attackers.

Red Defenders can start defending when the ball is released/

Purple are trying to combine to score in Green GK goal while Reds can win the ball back and score in Yellow GK goal.

Both team play to a conclusion (Goal or ball goes out of play)


Once a play is concluded the players return to their start positions and then the Yellow GK plays a ball to the RED team to attack and the Purples defend.


Play alternate serves.

Keep score.


Build 3D sessions in seconds
Access to 1000’s of sessions
Professionalise and modernise your coaching
Used by the world’s best coaches
US$
75
per year
Join today

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