David Zook
Name: | David Zook |
---|---|
City: | Phoenix |
Country: | United States of America |
Membership: | Adult Member |
Sport: | Football/Soccer |
Attacking Objective: Players demonstrate that they can can turn their hips to face the goal after adjusting their touch.
Defending Objective: Players demonstrate that they can turn their hips to force the shooter away from the goal.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Game Objective:
ATTACK: Play through, around, or over to score
DEFEND: Force ball carrier away from goal
Topic:
ATTACK: Adjust and Readjust to Shoot
DEFEND: Anticipate and Intervene
Who:
ATTACK: Forwards and CAM
Where: Final Third
When:
ATTACKING CUES: When BC separates from defender - shoot
DEFENDING CUES: Watch BC eyes, anticipate and go
What:
ATTACKING: Adjusting our runs, touches, and movements to create space and use it.
DEFENDING: Anticipate; Eyes on ball; If near ball step to pressure; if off ball drop to protect goal and cut off passing angles.
Layout: 30 x 45
Restrictions: One touch finish if goalies aren’t present 3:8:1
Scoring:
ATTACK: One point for goal
DEFEND: One point for each recovery
Game: Regular Game;
Coaching Points: (1) Striker facing forward when striking the ball (2) Defender forces play wide.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Game Objective:
ATTACK: Take defender on; adjust touch to shoot.
DEFEND: Force ball carrier away from goal; recover ball
Topic:
ATTACK: Adjust and Readjust to Shoot
DEFEND: Anticipate and Intervene
Who:
ATTACK: Forwards and CAM
Where: Final Third
When:
ATTACKING CUES: When BC separates from defender
DEFENDING CUES: When BC receives ball
What:
ATTACKING: Adjust touches to separate and face hips forward to shoot
DEFENDING: Anticipate, close, and push wide
Layout: 15x15
Restrictions: 3:3:1 (Three minutes:three games;1 minute between games for instructions and rest)
Scoring:
ATTACK: One point for goal
DEFEND: One point for each recovery
Game: Both players run around other side of the goal. Ball is played. ; if ball is recovered, counter to goal.
Coaching Points: (1) Striker facing forward when striking the ball (2) Defender forces play wide.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Game Objective:
ATTACK: Take defender on; adjust touch to shoot.
DEFEND: Force ball carrier away from goal; recover ball
Topic:
ATTACK: Adjust and Readjust to Shoot
DEFEND: Anticipate and Intervene
Who:
ATTACK: Forwards and CAM
Where: Final Third
When:
ATTACKING CUES: When BC separates from defender
DEFENDING CUES: When BC receives ball
What:
ATTACKING: Adjust touches to separate and face hips forward to shoot
DEFENDING: Anticipate, close, and push wide
Layout: 15x15
Restrictions: 3:5:2 Three minute game; 5 games; 2 rotations
Scoring:
ATTACK: One point for goal
DEFEND: One point for each recovery
Game: Blue (1) plays ball in from the top and works together to shift the defense so that (1) adjusts either by movement or touch to score. They 2 ,3, 4 are bumpers. Only (1) can score. When red wins the ball they, counter 2v1.
Coaching Points: (1) Striker facing forward when striking the ball (2) Defender forces play wide.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Game Objective:
ATTACK: Connect a chipped ball behind the line.
DEFEND: Disrupt the pass in the endzone
Topic:
ATTACK: Find a player behind the back line.
DEFEND: Protect the Space Behind the Backline
Who: 4,5, 2, 3 primarily; 6, 8, 10 secondarily
Where: Middle to Back Third
When:
ATTACKING CUES: Defensive is compact
DEFENDING CUES: As your many makes a run.
What:
ATTACKING: Playing ball to right space at right time.
DEFENDING: Anticipate; Eyes on ball; Drop as my man moves toward goal;
Layout: Half field
Restrictions: either 8v8 with 8 conditioning or divide players in half; Two touch; 3 sessions; 8 minute games; 1 cycle. 3:8:1
Scoring:
ATTACK: One point for each chipped pass
DEFEND: One point for each disruption on a chipped pass
Goals worth one point.
Game: Regular Game; FIFA Rules
Coaching Points: (1) ANTICIPATE pass and DROP in space. (2) COVER position (3) EYES toward pass (4) KEEP pace with opponent.
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Warmup: 4 v 2 Rondo
Objective: Play to your teammateField Size: based on ability of players.
Scoring:
ATTACKING: One point for completing a ground ball around or through the defense.
DEFENDING: One point for recovering ball
Time: 6 games; 1 minute each game; no breaks 6:1:0
Game: three teams of two. Each team keeps their own score. Defenders stay in middle for one minute.