Football/Soccer Session (Difficult): Combination play through Zone 14

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Alex Meek

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Alex Meek
Name: Alex Meek
City: Merthyr Tydfil
Country: United Kingdom
Membership: Adult Member
Sport: Football/Soccer
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Football/Soccer Session Plan Drill (Colour): Drill

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Football/Soccer Session Plan Drill (Colour): Drill
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Drill (20 mins)

Drill.

Red Formation 1-5-1 (11vs11 = 3-5-1-1).

Mannequin Formation 4-4 (Back 4, Diamond 4) / (11vs11 = 4-4-2).

Set Up & Coaching Points.

- Half Pitch (feeders starts on half way line).

- Flat Markers are used to map out 'Zone 14'.

- Mannequins are positioned in back 4, 2 cm and a 10 with enough room inside zone 14 for a CDM real player.

- Mannequins are placed just outside zone 14.

Coaching points.

- Quality of pass (accurate, enough pace to reach intended target).

- Intensity.

- Type of pass. (driven, side foot, chip pass)

- Movement to receive pass / "in and out" movement / Step one way, then quickly change direction into space.

- Communication.

To Start:

- Blue player cannot intervene with play (act as a mannequin for start).

- Reds get used to making short, sharp passes inside 'Zone 14'.

- Using different combinations such as; 4,6,10,8 through ball to 9 / 4,10,6 out wide to 11 then crossed into box for 9.

- Allow players to create own combinations when Blue player is Inactive.

What to do;

- Feeder starts with the ball everytime.

- 4 drops in to recieve the ball at an angle to play a fast pass.

- 8 & 6 roll outside the Mannequins to creat space for 10.

- 10 using sharp movement to create space for themselves (this would be more diffucult as there is an actual defender not a mannequin, therefore movement would need to be good and intense).

- 4 passes the ball to either 6, 8 or 10, who must be inside the 'zone 14' marked out area.

- Whoever receives the ball off the 4 must play another pass within the marked out area.

- After at leat 2 passes have been made inside of 'Zone 14' can the players try to score.

- Aim to use combinations practiced when drill was unopposed.

Equipment.

- 8 Red Bibs. 1 Blue Bib.

- 7 Mannequins.

- Balls.

- Flat Markers.

- 1 full size goal.


Football/Soccer Session Plan Drill (Colour): SSG

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Football/Soccer Session Plan Drill (Colour): SSG
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SSG (20 mins)

Small Sided Game.

Red Formation 2-1-5-1. (11vs11 - 3-5-1-1 / GK, Back 3, WFB's, 1 CDM, 2 CM, 10 & 9).

Blue Formation 4-1-3-1 (11vs11 - 4-4-2 (Diamond MDF 4).

Conditions.

- Blues have 10 seconds to score.

- Reds earn 2 points when combination play through zone 14 is used in build up to goal.

Coaching Points.

- Quality of pass.

- Decision making (can the ball be played through Zone 14 or does it need to be recycled and possession kept until opposition leave space to play through).

- Type of pass used.

- Can overloads be used / can 9 drop in or WFB roll infield or CM push forward in support when playing through centerally.

Equipment.

- Balls.

- Bibs (9 red, 9 Blue).

- 2 full size goals.

- 4 flat markers.


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