Paul Inns
Name: | Paul Inns |
---|---|
City: | Newtown |
Country: | United Kingdom |
Membership: | Adult Member |
Sport: | Football/Soccer |
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organisation
Set up as above.
Yellow players are attackers - positioned on the set cones.
Blue players are defenders.
Instructions
Play starts with the central attacker. Within 10 secs the attackers must seek to pass the ball into one of the mini goals. As soon as the Central attacker makes the first pass, the blue defender can sprint through the blue cones and try to stop the yellow attackers from passing the ball into a mini goal.
Defenders mustn't tackle the attackers.
Coaching Points
Blue defender can't get close enough to press the attacker BUT can make it awkward for him and protect/screen off certain passing lines. If the blue defender can't get within 2 yards to press the attacker on the ball then try instead to be feective and screen the passes.
When the ball is swithed to either outside attacker, the aim is then to hustle over to the area in front of the goal first NOT close the attacker down. If the defender tried to close the attacker down first, in the time it would take to get there, the open passing line would be used and the ball would be passed into the goal. Occupying the area in front of the goal is a good way to slow the opponent's forward momentum.
PROTECT THE GOAL and then PRESS THE BALL.
1. The ability to change directions and react to the ball is key.
2. Plus speed across the field and balance will help the defender to be successful.
3. PROTECT and PRESS.
4. As the ball is passed, move to protect the goal and press and shut down the angle.
5. Once the goal is protected, then press a yard closer to the ball.
Progressions
1. Use two defenders at once - one pressing and one covering.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organisation
Set up a pitch 50x30 yards - divide the pitch into two zones. Place two mini goals in the corners of the Blue team's half.
Split players into two teams - 5 x White and 6 x Blue.
Blue team to be coached.
Instructions
Offside rules apply.
Play 4 White (plus GK) v 2 Blue in one square. When the four white attackers breakout they have to try and beat the four blue defenders. The aim for the four defenders is to protect the goal behind them or the line which is front of them. Defenders cannot cross the line in front of them. If defenders win the ball they aim to play into their target player. IF there is no pressure on the ball, white can score from anywhere.
Whites get two points for scoring in the goals, 1 point for driving through the line and dribbling over the far goal line.
Blue get 1 point for playing into the target man.
Coaching Points:
No pressure on the ball, drop off and protect the line and defend the goal behind.
Pressure on the ball we need all press together
Cues to Press:
Bad touch
Attacker facing backwards
Remain compact - slide across
Dog leg when ball is played dwon the wing by the white players.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organisation
Set up a pitch 70x50 yards divided into 3 zones.
Split players into two teams - 8 x Red and 8 x Blue.
Players are allocated to each zone and must remain in their zone throughout.
Instructions
The game is designed to work on pressurizing the player on the ball, preventing a forward pass and ultimately winning the ball. The closest player has to pressure the ball. To score, a player has to make a pass from anywhere into the GK's hands. The ball can be played in the air to the target's hands (to practice long distance lofted passes) or on the ground to fee (driven passes). All over the pitch, players must work hard to close people on the ball down quickly.
Progression
1. Change to MDG after each goal is scored.
2. Go to man-marking. When a team is in possession, that teams players must try and get free and defenders must work hard to stop them scoring. If possession is gained from the defenders in the attcaking third, the attacking team must try to score within 10 secs.
Coaching Points:
1. Quick pressure on the ball by the first defender
2. Close support for the first defender from the second defender
3. Where to show? inside or outside? to where the support player is?
4. Deeper cover from third defender
5. Recovery runs from players in front of the ball
6. Regaining possession.
© Copyright 2022 Sport Session Planner Ltd.
Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
Overview
Overview
Pressure:
Individual defender closes a player down on the ball to exert pressure on him to give the ball up - making a bad pass; miscontrolling it, or the defender being able to tackle the ball. Results in a change of possession immediately.
Support:
Position taken up by the second defender to act as help for the first defender. The first defender by his stance and show/force the attacker towards the support player (second defender) - need to condier angles and distances of support and xommunication with the pressuring player.
Cover/Balance
The next line of players away from these two defenders - particularly the third defender, who is next closest to the pressure and support players. This player provides a balance behind the pressure and support players. The position of players beyond this third defender can be intregrated also.
Recover
Players in position on the pitch in front of where the ball is being defended must make it a priority to run back and position behind the ball, if possible between their own goal and the ball that is in the attacking teams' possession. They recover back (recovery runs) to help the team by getting more players between the ball and their own goal to make it more difficult for the attacking team to score. They must recover back along the shortest route so they get back as quickly as possible but into a position where they are most effective in terms of the postions of the ball and the opponents.
Track
The attacking team's players will make foreard runs into dangerous positions on the pitch and this is where defending players need to follow or track their runs to mark them and prevent them getting free and able to affect the game. Tracking runs can be short or long depending on the distance of the opponent's runs.
Double Team
It is possible to help the pressing player win back possession of the ball by closing down the space (pressuring) around the attacking player on the ball from another angle, preferably from the side opposite the first pressuring player. Closing the player on the ball down from his blind side can be very effective in regaining possession. In some circumstances, triple teaming can occur where three players all close down the player on the ball down simultaneously.