Victor Kanashiro
Name: | Victor Kanashiro |
---|---|
City: | BELLEVILLE |
Country: | United States of America |
Membership: | Adult Member |
Sport: | Football/Soccer |
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
30x20. 3 teams. 2 teams vs 1 team at a time. Yellow cones in the middle form the Great Wall (5x20)
Instructions:
The team protecting the Great Wall can send one player (or more depending on numbers) into the bigger zones where the other team tries to keep possession. After the team in possession completes a certain amount of passes, they can send the ball over or through the Great Wall into the other zone, where that team tries to keep possession. Teams earn one piont when they successfully get the ball to the other side of the Great Wall.
When the defending team plays the ball outside the zone (doesn't matter who touches the ball last), the team who lost possession become defenders. The ball starts at the opposite side of where the ball was lost (e.g. if the red team loses possession, the ball starts with the green team and the red team has to move over to the other side to defend.
The players who are in the Great Wall while the other player(s) is defending can intercept passes as long as they stay within the yellow coned are.
Coaching Points:
- move the ball quick
- recognize open areas to pass/dribble the ball
- recognize when to play the ball over/through the Great Wall
Progressions/Regressions:
R- reduce amount of touches
R- send more defenders into the zones
P- send less defenders into the zone
P players that are in the Great Wall cannot intercept any passes
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
30x20 (depends on numbers), extra wide. 3v3 or 4v4. 3 teams. 3 goals on each side set up as shown in the picture (yellow cones)
Instructions:
Free play on an extra wide field. Points can be scored in either of the three goals. Round Robin with three teams, every team plays the other two teams twice (total of 4 games per team). 2-3 minute games. Team that is off collects any balls that gets kicked away.
Coaching Points:
- movement off the ball
- supporting angles (when/where to move)
- body shape when receiving the ball
Progressions/Regressions:
P- touch restriction
P- smaller space
R- add neutral
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Free play - 4v4 or 7v7.
3 teams, winner stays. First goal wins or 2 minute games. If there's a tie- the team who's been on the longest are off.
3 points for a win, 1 point for a tie.
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Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
Rondo (15 mins)
Organization:
- As shown (5v2 / 4v2)
Instructions:
- Attacking team receives point if they split the defenders or complete 15 consecutive passes.
- Defenders try to win the ball or force attacking team to lose possession or leave area.
- If defenders win the ball or attackers lose possession before earning a point, player who lost the ball and player who made the most recent pass become the defenders.
- If defenders win the ball or attackers lose possession after earning a point, the original defenders stay and game resets to zero (Defenders must be on 0 points and win ball to "get out").
Coaching Points:
- 1st Attacker - Ability to read pressure as ball travels; Look to split first, play sidways when not on.
- 2nd / 3rd Attacker's - Small changes in position and body shape as ball travels.
- When to slow the play down in order to drag defenders out.
- When to play longer passes to stretch defenders.
Progressions: