Ivan Janssens
Name: | Ivan Janssens |
---|---|
City: | Clovis |
Country: | United States of America |
Membership: | Adult Member |
Sport: | Football/Soccer |
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
2 colors
Orange passes to orange and red to red with the below possible conditions.
2 touch
3 touch
skill move
turn and drive to outside line
Progression
Orange to red and red to orange
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
2 colors numbered sequentially
minimum 2 balls per color
Sequential passes in a race with the following conditions.
2 touch
3 touch
skill move
turn and drive to outside line
1 touchProgression- no talking/noise
CP's
Scanning/awareness.
quality of passes with highest speed possible
body profile/Furthest foot
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Possession vs pressing
Pressing team (blue) can score an either goal. Yellow scores by playing the ball with retained possession from one wide channel to the other including possession via both goal keepers. if yellow allows the ball to go out a coach in the middle plays a ball to blue immediately.
CP's
awareness in possession, quality of pass to break lines or move opposition
1st presser body language to make play predictable, 2nd and 3rd defender reading first defender to win the ball and creat opportunity asap
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Post game
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
1v1 attack to goal
gk1 starts with a ball played in front of yellow with blue recovery defending.
if blue wins the ball (or gk2 holds the ball from a save) 7 seconds to create a counter attack
CP's
Attacking player
-gets in front of defender and drives to goal or create a foul in a dangerous area (pk)
-aggressive first touch
Defending player
interacts with GK (if they come out continue recovery run into the box) or forces the appropriate direction according to gk instructions
GK comes out according to attackers touch and closes the space or holds back
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Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
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Back/Forward: Drag timeline button
Screen 1 (15 mins)
Warm up/ team building
Two opposing teams do specified agility over cones (two footed hop/ single footed hop/ ladder type movements) towards the middle. when the opponents meet they compete with rock paper scissors. Winner continues forward. loser goes to back of their respective line. Team wins by reaching the end of the cones first