Futsal Session (Junior): (D03-G03) 2v2s + GKs (Start Time: 2021-07-28 10:40:00)

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Luis Melville

Profile Summary

Luis Melville
Name: Luis Melville
City: London
Country: United Kingdom
Membership: Adult Member
Sport: Futsal
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Futsal Session Plan Drill (Colour): 2v2s Plus GKs

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Futsal Session Plan Drill (Colour): 2v2s Plus GKs
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2v2s Plus GKs (30 mins)

Set Up.

Bring goals up to 6 metre line.

Each team sets up 2 lines of players where the cones are marked.

Each team will have 4 balls at receiving the ball from the opposite GK then the other GK will distribute the ball to the other teams to do the same.

A player from each side of the goal will play making it 2v2 plus the GKs


In this instance the Yellow GK will distribute the ball to one of the red players.

Red players cannot step onto the court until the ball is released and the purple players cannot cross their line to defend until the ball is released.

The aim is for the receiving pair to score combining. They must cross the half way line with the ball to score.


Opposition team can win the ball back to score. They will get 2 goals if they do.


Can pairs combine to create 2v1 situations.

Can pairs combine to create 1v1 situations

Types of passes to consider: Parallel/scoop/disguised

Wall passes/1st time passes

Speed of pass.

Tempo of play.

Finishes past the GK. Toe pokes/1 touch finish

Types of runs

Blocks

Second post goals


Encourage realistic defending. Defenders cannot cover the whole court.



Futsal Session Plan Drill (Colour): Distribution from the GK

See the guidance at the top of this page to understand why you are not seeing interactive Futsal images.

Futsal Session Plan Drill (Colour): Distribution from the GK
Save Image: Futsal Session Plan Drill (Colour): Distribution from the GK Create Video:

Distribution from the GK (30 mins)

Set Up.

Bring goals up to 6 metre line.

Each team sets up 2 lines of players where the cones are marked.

Each team will have 4 balls at receiving the ball from the opposite GK then the other GK will distribute the ball to the other teams to do the same.

A player from each side of the goal will play making it 2v2 plus the GKs


In this instance the Yellow GK will distribute the ball to one of the red players.

Red players cannot step onto the court until the ball is released and the purple players cannot cross their line to defend until the ball is released.

The aim is for the receiving pair to score combining. They must cross the half way line with the ball to score.


Opposition team can win the ball back to score. They will get 2 goals if they do.


Can pairs combine to create 2v1 situations.

Can pairs combine to create 1v1 situations

Types of passes to consider: Parallel/scoop/disguised

Wall passes/1st time passes

Speed of pass.

Tempo of play.

Finishes past the GK. Toe pokes/1 touch finish

Types of runs

Blocks

Second post goals


Encourage realistic defending. Defenders cannot cover the whole court.



Futsal Session Plan Drill (Colour): Screen 3

See the guidance at the top of this page to understand why you are not seeing interactive Futsal images.

Futsal Session Plan Drill (Colour): Screen 3
Save Image: Futsal Session Plan Drill (Colour): Screen 3 Create Video:

Screen 3 (30 mins)

Set Up.

Bring goals up to 6 metre line.

Each team sets up 2 lines of players where the cones are marked.

Each team will have 4 balls at receiving the ball from the opposite GK then the other GK will distribute the ball to the other teams to do the same.

A player from each side of the goal will play making it 2v2 plus the GKs


In this instance the Yellow GK will distribute the ball to one of the red players.

Red players cannot step onto the court until the ball is released and the purple players cannot cross their line to defend until the ball is released.

The aim is for the receiving pair to score combining. They must cross the half way line with the ball to score.


Opposition team can win the ball back to score. They will get 2 goals if they do.


Can pairs combine to create 2v1 situations.

Can pairs combine to create 1v1 situations

Types of passes to consider: Parallel/scoop/disguised

Wall passes/1st time passes

Speed of pass.

Tempo of play.

Finishes past the GK. Toe pokes/1 touch finish

Types of runs

Blocks

Second post goals


Encourage realistic defending. Defenders cannot cover the whole court.



Futsal Session Plan Drill (Colour): Screen 4

See the guidance at the top of this page to understand why you are not seeing interactive Futsal images.

Futsal Session Plan Drill (Colour): Screen 4
Save Image: Futsal Session Plan Drill (Colour): Screen 4 Create Video:

Screen 4 (30 mins)

Set Up.

Bring goals up to 6 metre line.

Each team sets up 2 lines of players where the cones are marked.

Each team will have 4 balls at receiving the ball from the opposite GK then the other GK will distribute the ball to the other teams to do the same.

A player from each side of the goal will play making it 2v2 plus the GKs


In this instance the Yellow GK will distribute the ball to one of the red players.

Red players cannot step onto the court until the ball is released and the purple players cannot cross their line to defend until the ball is released.

The aim is for the receiving pair to score combining. They must cross the half way line with the ball to score.


Opposition team can win the ball back to score. They will get 2 goals if they do.


Can pairs combine to create 2v1 situations.

Can pairs combine to create 1v1 situations

Types of passes to consider: Parallel/scoop/disguised

Wall passes/1st time passes

Speed of pass.

Tempo of play.

Finishes past the GK. Toe pokes/1 touch finish

Types of runs

Blocks

Second post goals


Encourage realistic defending. Defenders cannot cover the whole court.



Futsal Session Plan Drill (Colour): Screen 5

See the guidance at the top of this page to understand why you are not seeing interactive Futsal images.

Futsal Session Plan Drill (Colour): Screen 5
Save Image: Futsal Session Plan Drill (Colour): Screen 5 Create Video:

Screen 5 (30 mins)

Set Up.

Bring goals up to 6 metre line.

Each team sets up 2 lines of players where the cones are marked.

Each team will have 4 balls at receiving the ball from the opposite GK then the other GK will distribute the ball to the other teams to do the same.

A player from each side of the goal will play making it 2v2 plus the GKs


In this instance the Yellow GK will distribute the ball to one of the red players.

Red players cannot step onto the court until the ball is released and the purple players cannot cross their line to defend until the ball is released.

The aim is for the receiving pair to score combining. They must cross the half way line with the ball to score.


Opposition team can win the ball back to score. They will get 2 goals if they do.


Can pairs combine to create 2v1 situations.

Can pairs combine to create 1v1 situations

Types of passes to consider: Parallel/scoop/disguised

Wall passes/1st time passes

Speed of pass.

Tempo of play.

Finishes past the GK. Toe pokes/1 touch finish

Types of runs

Blocks

Second post goals


Encourage realistic defending. Defenders cannot cover the whole court.



Futsal Session Plan Drill (Colour): Screen 6

See the guidance at the top of this page to understand why you are not seeing interactive Futsal images.

Futsal Session Plan Drill (Colour): Screen 6
Save Image: Futsal Session Plan Drill (Colour): Screen 6 Create Video:

Screen 6 (30 mins)

Set Up.

Bring goals up to 6 metre line.

Each team sets up 2 lines of players where the cones are marked.

Each team will have 4 balls at receiving the ball from the opposite GK then the other GK will distribute the ball to the other teams to do the same.

A player from each side of the goal will play making it 2v2 plus the GKs


In this instance the Yellow GK will distribute the ball to one of the red players.

Red players cannot step onto the court until the ball is released and the purple players cannot cross their line to defend until the ball is released.

The aim is for the receiving pair to score combining. They must cross the half way line with the ball to score.


Opposition team can win the ball back to score. They will get 2 goals if they do.


Can pairs combine to create 2v1 situations.

Can pairs combine to create 1v1 situations

Types of passes to consider: Parallel/scoop/disguised

Wall passes/1st time passes

Speed of pass.

Tempo of play.

Finishes past the GK. Toe pokes/1 touch finish

Types of runs

Blocks

Second post goals


Encourage realistic defending. Defenders cannot cover the whole court.



Build 3D sessions in seconds
Access to 1000’s of sessions
Professionalise and modernise your coaching
Used by the world’s best coaches
US$
75
per year
Join today

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