Name: | Frank Suppa |
---|---|
City: | Woodbridge |
Country: | Canada |
Membership: | Adult Member |
Sport: | Football/Soccer |
Objective of session to allow for players to become comforable in a 1v1 defending situation in various scenarios. The drills are designed to be fun, competitive and demanding from a understanding (angles), speed of play perspective.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
- 20x10 grid (2 grids)
- Objective of drill is teach the importance of changing your angles during a 1v1 scenario when defending 2 goals
- Player A & B starts off the drill by passing the ball to player C. Player must go at the defender and then look to go around him to dribble through one of the empty goals. No GK required.
- Player A & B will change sides so that they each take a turn at being attacker & defender.
Progression:
- 2v2
Coaching Points:
- One ball is played - Defender must close down attacker quickly
- Angle attacker away goal
- Arc your run to force attacker wide
- 2nd Defender (angle) - introduce only
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
- 20x10 grid
- Objective of drill is teach angles to the defender during a 1v1 scenario.
- Player A starts off the drill by passing the ball to player B. Player must go at the defender and then look to go around him to score on the empty goal. No GK required.
- Player A and B will change sides so that they each take a turn at being attacker & defender.
Progression:
- 2v1 and 3v2s
Coaching Points:
- One ball is played - Defender must close down attacker
- Angle attacker away goal
- Arc your run to force attacker wide
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
- 15 x 25 yard grid, larger if space permits.
- divide the group into 2 equal teams of 4 players each - NO GK
- unlimited touches to all players to start.
- players look to score on small pug net.
- each game is 4mins - each team plays each other once. Winner with most games won
Progressions:
- must score via one-touch or strike with non-dominant foot
Coaching Points:
- speed of play = fast
- shape = TRIANGLES at all times
- decision making - keep head up
- creativity / attacking mentality
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Game (15 mins)
Organization:
- Make a 30 x 25 yard grid, smaller if less players
- divide the group into 2 equal teams of 5 + GK required
- make the teams rotate GKs every 4 mins.
Progressions:
- One touch finish are worth 2 goals
- finishing with non-dominant foot worth 2 goals
Coaching Points:
- speed of play = fast (where possible)
- decision making
- attacking mentality
- team defending (everyone is behind the ball when it's lost)
- game management when in possession (don't simply kick it away)
- urgency to score when behind