Name: | Daniel Simpson |
---|---|
City: | Norwalk |
Country: | United States of America |
Membership: | Adult Member |
Sport: | Football/Soccer |
How a team moves the ball from goal line to goal line to create goal scoring opportunities.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Set up the indoor field as shown above using a starting position, 8-cones and a 5-yd wide run back area. Place a player at each cone and a player stationed at the top of the run back area.
i) Play starts with pass #1 to open player on the right and continues through the sequence.
ii) After each pass, players follow the pass to the cone.
iii) The ball and players move through the exercise until the ball reaches the furthest player, who shoots on goal.
iv) Keeper either saves or uses a spare ball and distributes to wide player by the channel.
v) This player touches out of his feet and runs the ball down the channel and back to the start of the exercise.
vi) Once a ball has been passed three times through the exercise, introduce the next ball.
ADV, Collect the cones, split the group into two. give each group the following task;
vii) Complete 8-passes from end line to shot, using the opposites going forward format and ALL players in under 10-sec.
viii) Second group goes as first group recovers back to the start.
Key Points
Technique: Encourage minimal touches through the exercise, trying to get on & off the ball in less than 1-second. Firm-accurate passes.
Movement: Encourage players to move between cones at speed, back pedaling the last 3-yds to be able to call and receive the next pass. When running with the ball, try and cover the length of the field in 5-seconds.
Fluency: Understanding the migration of the ball (opposites going forward), the body adjustments needed to receive a pass wherever on the field and why 'check out-check in' is important.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Using indoor field set up three teams of 5-players.
i) Play a 5 v 5 + GK's with spare 5-player team ready to rotate in.
ii) Designate one team as attacking team (Navy), who can go anywhere and the other (white) as defending team. Defending team must keep 3-players in opponents half and 2-players in their half. The game starts with attacking team GK.
iii) Once the ball is LIVE, Navy team look to possess the ball against three white defenders (5v3) in their half and go forward into opponents half. If successful, they now face two white defenders (5v2) and look to score on goal.
iv) If defending team (white) win the ball, they can either a) try to score immediately (if they won the ball in opponents half) OR b) possess the ball by playing back to their defenders and GK. IF they choose b) play back, the ball must be played to the GK. This is a trigger for Navy to leave the field and yellow to replace them with 3-defenders in opponents half and 2-defenders in own half.
v) The game now has white as attackers and yellow as defenders. Same rules apply. IF a team scores, They immediately become the defending team and must send 2-players back into their own half to create 5v3.
Key Points
Patience in Possession: Once game is live, encourage players to establish a style of play, move the ball quickly and be patient in possession. Look forward, play forward where possible, but not at a risk
Teamwork: Everybody should be working together to create overloads, unbalance opponents and maximize numerical advantage.
Clinical: When into opponent half, bear down on opponents goal, get shots off, force the keeper to make a save, have better options to score if the ball is wide.
© Copyright 2022 Sport Session Planner Ltd.
Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
Warm Up (10 mins)
Using 8yd x 8yd squares, set up the Boxes as 4v2 rondo
i) Players on panels of square must stay between the cones and accept the pressure that brings.
ii) 2-defenders work together (pressure - cover) to force an error
iii) Encourage 1 or 2 touches only
iv) Player who makes a mistake, with a bad touch or pass, swaps with a defender and enters the square.
v) Have a supply of ball close to keep activity constant.
Key Points
Intensity: Encourage players to take ownership of the intensity of the Boxes
Adjustments: Encourage players to adjust their angle of support, body position and use both feet to succeed in the boxes.
Creativity: Use cunning, disguised, no look, unexpected passes to wrong foot defenders. Be creative.