James Morris
Name: | James Morris |
---|---|
City: | Philadelphia |
Country: | United States of America |
Membership: | Adult Member |
Sport: | Football/Soccer |
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Pressing Rondo
Area split into 3 zones: end zones 20x20 middle zone 8x20 (Adjust to skill set of group).
Split the group into 3 teams - two groups of 5 and one group of 4.
The group of 4 will be the defensive / pressing team to start.
Rotate teams after 3-4 minutes.
Keep Score!
The coach will feed the ball into one of the two team of 5 who look to connect 3-5 passes (based upon the level of the group) before switching the ball to the opposite team of 5 to score a point. The opposite team of 5 now look to achieve the same thing.
The defending team press the opposition with 2 players and look to win the ball back as quickly as possible. The other 2 defenders must remain in the central zone and look to stay connected to the press to screen any passes that the opposition look to play through.
Upon winning the ball back the defending team look to finish in either of the two mini goals. The team that lost possession can counter press to win the ball back.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Game Situation
7v5 Build vs Press
Objectives
Coaching Points
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Conditioned Game
Normal game 5v5 + GK's in 2-3 formation, when a team loses the ball encourage them to win ball back quickly.
Target players can be used next to the goals to allow quick transitions when the press is not effective or during transitions.
Team gain 3 points for winning ball in attacking third and scoring.
2 points for winning ball in middle third and scoring.
1 point for winning ball in defensive third and scoring.
Encourage intense pressing to win ball back in the attacking 3rd when possible.
Coaching Points
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Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
Warm Up (10 mins)
Warm Up Phase
This is a quick possession / high pressure game played in a 25x25 area (adapt for level of players). Each team have a ball each to start, they look to move around the grid keeping possession with their color. On the coaches command the color that he calls out look to score on any of the 4 goals around the area. The other 2 teams leave their ball and begin to press quickly in order to stop the team in possession from scoring.
1 point for each goal score by the possession team.
The pressing teams score each time play is disrupted or the ball goes out of play.
Progression
Coaching Points