Football/Soccer Session (Academy Sessions): Attacking throw in

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Pro-Club: FAI - Coach Education

Richard Bruton

Profile Summary

Richard Bruton
Name: Richard Bruton
City: Drogheda
Country: Ireland
Membership: Adult Member
Sport: Football/Soccer
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Football/Soccer Session Plan Drill (Colour): Screen 1

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Football/Soccer Session Plan Drill (Colour): Screen 1
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Screen 1

Method:

11v11 game set up. Every time the ball goes out of play a throw-in to the blue team is awarded (for ALL restarts). Blue team attempt to utilize movement and strategies to create goalscoring opportunities from attacking throw-in's. Red team attempt to defend the blue throw-ins, regain possession and score within 5 passes or less.

  • Blue 2 to take the throw-in
  • Blue 7 is high and wide on touch line
  • Blue 9 is showing high and inside
  • Blue 6 and 8 are central options
  • Blue 10 on edge of penalty area looking to play in the 2nd phase
  • Blue 11 on far edge of penalty area looking to play in the 2nd phase
  • Blue 3, 4 and 5 offer support, and cover backwards option

Responsibilities

  • Blue 9 to make a dummy run showing for the ball high outside of the width of penalty area (dragging across opposition)
  • Blue 7 makes an inverted run inside into space in between opposition
  • Blue 8 moves away creating space for Blue 6 to receive the ball and play to Blue 7
  • Blue 10 and 11 look to combine and play off Blue 7 or stop any counterattack from deep
  • Blue 3 moves into midfield space
  • Blue 4, 5 and 2 offer defensive balance

Trigger for movement

As Blue 9 makes the run across and brings opposition, this cues Blue 7 to make inside run and Blue 6 and 8 to switch, with 6 gaining possession and playing quickly to Blue 7 inside.


Football/Soccer Session Plan Drill (Colour): Animation 2

See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.

Football/Soccer Session Plan Drill (Colour): Animation 2
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Animation 2

Method:

Responsibilities

  • Blue 9 to make a dummy run showing for the ball high outside of the width of penalty area (dragging across opposition)
  • Blue 7 makes an inverted run inside into space in between opposition
  • Blue 8 moves away creating space for Blue 6 to receive the ball and play to Blue 7
  • Blue 10 and 11 look to combine and play off Blue 7 or stop any counterattack from deep
  • Blue 3 moves into midfield space
  • Blue 4, 5 and 2 offer defensive balance

Trigger for movement

As Blue 9 makes the run across and brings opposition, this cues Blue 7 to make inside run and Blue 6 and 8 to switch, with 6 gaining possession and playing quickly to Blue 7 inside


Coaching Points:


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Professionalise and modernise your coaching
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