Joshua Miller
Name: | Joshua Miller |
---|---|
City: | Corning |
Country: | United States of America |
Membership: | Adult Member |
Sport: | Football/Soccer |
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Dribbling - MINI KICKS - Bank Robbers
Organisation:
30x40 area with 4 5x5 squares in each corner.
Plenty of balls
Instructions:
At coach command players must run to the middle to retrieve a ball and dribble back to their corner. Upon return, next teammate runs to do the same.
Once all balls are all gone, team with the most in their corner wins.
Competitive: How many can your team retrieve?
Coaching points:
Outside (pinky-toe) for close control.
Laces for fast, longer distance dribbling.
Head up to locate your corner and avoid other players
Use your turns to change direction quickly.
Progression:
Each team has one player wear a pinnie. That player is allowed to steal the ball from other Robbers as they are dribbling the ball back to their hideout. Once a ball is in the hideout it can no longer be stolen.
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization: setup as shown. Coach divides into 2 teams. Match up players on like ability. Ex: #2 from each team would have similar size, speed. Each player is given a number matching up with a player with opposite team.
Instructions: Coach calls out a number and plays ball out. Player who wins the ball can score on either goal. First team to 10 goals wins.
Coaching Points:
1. Location/ distance of defender. Where, what if?
2. Speed of defender. How fast? What if?
3. Can you take it beyond goal quickly and then turn to face up defender?
Progressions:
1. 1 v. 1
2. 2 v. 2
See the guidance at the top of this page to understand why you are not seeing interactive Football/Soccer images.
Organization:
Two puggs per field
One ball per field
Pinnies
Instructions:
3v3 (min) or 4v4 (max)
No corners
Restart with dribble in or kick-in
Coaching Points:
1. Awareness
2. Application of techniques
3. Walk players through rules of the game.
Progressions:
1. Must make a pass before you can shoot.
2. 5 minute games- rotate teams around.
Regressions:
1. Team touches the goal when ball goes out of play.
© Copyright 2022 Sport Session Planner Ltd.
Developed with Partnership Developers, a division of Kyosei Systems.
Animation Controls (PCs, Macs, Laptops):
Play animation
Play step-by-step
Repeat (toggle)
Full Screen
Pause
Stop
Back/Forward: Drag timeline button
tic tac toe
Organization:
Create tic tac toe grid using cones
Instructions:
2 teams behind orange cones
Using a pinny, sprint to the cone and place it
Play until you get 3 in a row
6 pinnies total
Coaching Points:
Decision making
Find the right cone quickly
Progressions/Regressions:
P: must complete a ball task before placing pinny